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[Android] Rendering of GUI becomes broken when trying to load a scene, P...
Steps to reproduce: 1. Open attached project 2. Build and run for android 3. Start app and press "RECOMMENCER" button -GUI becomes b... Read more
[Physics] Joint breaks with insufficient force
I've attached a new repro project that demonstrates the issue without using OpenVR or the Vive touch controllers. To repro: 1) En... Read more
Physics.CheckSphere returns false when in a non-convex mesh collider
Steps to reproduce: 1. Download repro.zip and open "TestScene" scene 2. Set "R" in TestOverlap.cs to 0.7 and start the game 3. Cons... Read more
[Linux Editor] Diff tool cannot be selected in Preferences
Unity preferences displays a blank drop-down list when trying to select Revision Control/Diff Merge tool. Steps to reproduce: 1) Cr... Read more
Error in Console: Assertion failed on expression: '(sharedData.instructi...
Steps to reproduce: 1. Open User's attached project 2. Open scene "Main" 3. Make sure Build target is set to iOS 4. Press Play Resu... Read more
Crash after switching HMDs from Oculus to Vive
I was using my Oculus (might have been using OpenVR) and I then unplugged it and plugged in my Vive (left the USB for the Oculus in ... Read more
Animation selected frame indicating red line is not shown if all frames ...
Reproduction Steps: 1. Open Project 2. Open Animation Window 3. Select "Text" GameObject in Hierarchy 4. Select all keyframes (ctrl/... Read more
[UI] Text wrapping doesn't work when in a Vertical Layout Group
Horizontal text wrapping doesn't work in Unity 5.5 when the Text is in a Vertical Layout Group. This used to work in Unity 5.4. To ... Read more
[Android] Icon override for android is not applied in case of gradle build
STR: 1. Build and run attached repro project with internal builder 2. After app will start go to home/app launcher on the device and... Read more
[Android] Crash when reloading scene which uses WebCamTexture
How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Click on Button (it stops rendering RawImage an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link
- Unity auto-generates code it can't compile when classes are renamed
- Terrain's "Grass Tint" Color picker has Alpha 0 by default