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Graphics.DrawMeshInstanced ignores submesh index and always draws first ...
Steps to reproduce: 1. Open attached project "845514.zip"2. Open scene "repro"3. Notice two objects "Instanced" and "Simple". Both d... Read more
Unity crashes when more than one queued animation is set to enabled
To reproduce:1. Extract "QueuedAnimationsCrash.zip".2. Play "Test" scene.3. In a Game window press "Crash/errors" or "Crash/errors (... Read more
Shader upgrader fails if skipping Unity versions
- Import Edy's Vehicle Physics project from the Asset Store in an older Unity version (in my case Unity 5.5.0b5)- Open the project i... Read more
[Command] functions used by Invoke are called locally
Reproduction steps:1. Open project attached.2. Open scene "Main" from folder "Scene".3. Make 2 game clients:3.1. First one by using ... Read more
[Audio] Sound that comes from SubMixer can't be Muted via Linked group i...
Steps to reproduce:1. Open attached project2. Enter Play mode3. Audio Mixer Tab > Mixers > select "NewAudioMixer". Note: it's ... Read more
Unity fails to load internal dll due to it being on an Unknown architecture
Open Unity 5.5.0b10 with any project (even empty one) and the following two error messages show up in the console: Failed to determi... Read more
Assertion error if using custom material for terrain and adding a 5th te...
STR:1. Open user attached project3. Select the "Terrain" GameObject in the scene.4. Click Play.4. During runtime, press the "Paint T... Read more
[UI] Rich text hidden characters are taken into account in Statistics (T...
If we write some rich text with tags like <b>Text</b>, the tags are hidden, however every hidden character is taken into... Read more
Unity exceptions in asynchronous methods called from UdpClient are not h...
Reproduction steps:1. Open the "Server.zip" project in VS and start the server2. Open the "bug.zip" project3. Open the only scene4. ... Read more
[VR] ImageEffectOpaque breaks shader on a particle
Steps to reproduce:1. Download repro.zip and open ExampleScene2. Make sure that single pass is on and oculus is connected.3. Play ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default