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1
votes
Won't Fix

User must press "enter" twice in the "InputField" to trigger EventTrigge...

UI

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Nov 13, 2016

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Version/s: 5.4.1f1

To reproduce: 1. Open attached project "EventTriggerSubmit".2. Open Console window, and play "test" scene.3. Enter anything in the "... Read more

1
votes
By Design

[Android] Scenes containing meshes with legacy shaders as well as Standa...

Android

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Nov 13, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1) Download attached project ' Space Flyer.zip' and open in Unity2) Build and run scene 'Main' on a device Note ... Read more

0
votes
By Design

NullReferenceException when using EditorSceneManager.SaveOpenScenes() af...

Asset and Scene Management

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Nov 12, 2016

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Version/s: 5.4.1f1

To reproduce:1. Open the attached project2. Open the only scene3. Select "GameObject" in the hierarchy4. In the inspector click the ... Read more

0
votes
Won't Fix

Alpha channel cutoff is ignored on specific device

Android

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Nov 12, 2016

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Version/s: 5.3.4p3

How to reproduce:1. Open the attached project2. Open Test scene3. Build and run Test scene on device Actual result: alpha cutoff is ... Read more

0
votes
Not Reproducible

World space canvas text shows square lines around the text

UI

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Nov 12, 2016

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Version/s: 5.5.0b8

Steps to reproduce: 1. Open the attached project2. Open 'GuiTextEdgeTest' scene3. Press play4. Pay attention to the canvas text, you... Read more

0
votes
Fixed

Command line argument -buildTarget crashes Editor on etPrecompiledAssemb...

Deployment Management

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Nov 12, 2016

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Version/s: 5.5.0b11

How to reproduce:1. Open the attached project in Unity ( without a Library/Temp folder to force a rebuild all)2. Switch platform to ... Read more

0
votes
Won't Fix

[WSA] System.BadImageFormatException is thrown when running the WSA build

Windows Store Apps

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Nov 12, 2016

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Version/s: 5.4.1f1

Steps to reproduce:1. Open the attached project (UWPKinect.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK,... Read more

0
votes
Fixed

Unity crashes during EmitterStoreData process when a Particle System is ...

Shuriken

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Nov 12, 2016

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Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project2. Enter Play mode3. Under Particle System "shape" component check "Align to directio... Read more

0
votes
Won't Fix

Changing material on custom UI instantly reverts the changes

IMGUI

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Nov 12, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open the attached project in Unity2. Open the scene3. In the hierarchy go to:HexDrawer -> WhiteMap -> [0... Read more

2
votes
Fixed

RMB click in 'Project' window causes slow memory leak

MacOS

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Nov 12, 2016

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Version/s: 5.4.2f2

To reproduce:1. Open activity monitor2. Create new project3. Click RMB and in assets folder(project window) and hold 'option' key4. ... Read more

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