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[WP8.1][UWP] Crash in Animation::CalculateExposedTransformScaleChanges()...
To reproduce: 1. Build project for Unity c# project (Windows Phone 8.1 or UWP) 2. Run 3. Crash Reproducible with 5.3.4p2, 5.2.4p1, 5... Read more
Clicking on "3D Sound Settings" text does not expand in inspector
How to reproduce: 1. Create a new project 2. Add an empty GameObject to the scene and add an Audio Source component 3. Click on the ... Read more
Framerate is not capped while running in background
Steps to reproduce: 1. Build and run attached project's scene "log_delta_time". 2. Time.deltaTime is logged. 3. Minimize window an... Read more
[Threading] fatal error when using around 1k threads at the same time
Steps to reproduce: 1) open users attached project 2) play scene '1' - "Fatal Error in gc too many threads" Read more
[GTX 970/980] Geometry Shader is not rendered in DX11
To reproduce the issue follow the steps: 1. Open project user has attached 2. Open "Dx11GeomertyShaderBug" scene 3. Observe wirefram... Read more
[OnServerConnect]Function is called twice
Steps to reproduce: 1. Open attached project ("case_784913-Pickin__Sticks_Coop(1)"). 2. Open scene named "MainMenu". 3. Make sure th... Read more
[Android] [SDK] Editor doesn't detect that SDK is in protected path and ...
DUT: 1) Place Android SDK somewhere protected (like into Program Files) 2) Delete important part of SDK (for example, build tools) 3... Read more
Huge performance loss in animation window while rotating model in (Inspe...
Steps to reproduce: 1. Download and open project 2. Open Profiler if not opened (ctr+7) 3. Click on model "Arissa.fbx" in project wi... Read more
Playable.CastTo crashes Unity
Steps to reproduce: 1. Open attached project 2. Open scene "CrashAnimation" 3. Run the scene Unity crashes Reproduced with: 5.4.0b... Read more
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