Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0b12
Issue ID
784939
Regression
No
Clicking on "3D Sound Settings" text does not expand in inspector
How to reproduce:
1. Create a new project
2. Add an empty GameObject to the scene and add an Audio Source component
3. Click on the "3D Sound Settings" text to expand the sound settings.
4. It does not expand.
Only when clicking specifically on the tiny arrow does it expand. This does not match the behavior of other components, for example the "Animations" list on the Animation component, or "Materials" on the Mesh Renderer component.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment