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[Animation] Changing models rig "Animation Type" changes scale of non-un...
Changing the a model's rig "Animation Type" (to and from any) makes all child meshes of the rig that have non-uniform scale to resca... Read more
[Facebook gamesroom] build&run windows standalone is very pixelated
-e: see title--fails in 5.5.0p4 special FB version, works well in 5.6.0b5 -repro:--create new project--select FB build--select stand... Read more
Changes applied to prefabs during runtime are saved, InvalidOperationExc...
1. Download and open the attached project2. Open the scene "BugScene"2. Enter Play mode3. Change any properties of the cube in the s... Read more
Editing a GameObject with a Cloth component with mesh assigned as a prim...
Editing a GameObject (such as moving it) when it has a Cloth component and the mesh of the Skinned mesh renderer is assigned as a pr... Read more
Cloth with unassigned renderer mesh crashes editor
A cloth component with no mesh assigned in the skinned mesh renderer component causes editor crash in "Unity::Cloth::CreateRecreateI... Read more
Camera always clears framebuffer on WebGL
Reproduction Steps:1- Download the project and open "test" scene.2- Make sure main camera's Clear Flags option is set to "Don't Clea... Read more
Bake Visibility job failure
To reproduce:1. Open attached project;2. Open "E1M1-Tutorial10" scene;3. Bake lights. Expected result: Editor doesn't freeze when ba... Read more
[Shuriken] Distance between each trail of particle system is unstable
Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more
Values of DateTime.Now.TimeOfDay.TotalMilliseconds and DateTime.Now.Tick...
Reproduction Steps:1. Open attached project.2. Open "Test" scene.3. Enter Play mode.4. Observe changing values. Expected result: All... Read more
[WSA] Switching language when player is running doesn't update alphabet
Steps to reproduce:1. Add a language with different alphabet (for example Russian)2. Open attached project3. Build "New Scene" for W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved