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0
votes
Fixed

[Metal] Warping geometry with Blend Shapes

iOS

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Nov 18, 2016

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Version/s: 5.4.1p4

Reproduction steps:1. Open the attached project.2. Make sure "Metal" graphics API is selected.3. Build and run it for iOS.4. Click "... Read more

0
votes
By Design

[WebGL]"texImage2D: Requested size at this level is unsupported" on Fire...

WebGL

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Nov 17, 2016

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Version/s: 5.5.0b11

Steps to reproduce:1. Open the project2. Build for WebGL3. Open the build with Firefox browser on a device with integrated GPU4. Try... Read more

1
votes
Fixed

[Android] OnAudioFilterRead with IL2CPP backend crashes application

Android

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Nov 17, 2016

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Version/s: 5.4.1f1

How to reproduce:1. Open attached project2. Build and run with IL2CPP backend3. Wait for the app to crash (1 - 10 minutes). Seems to... Read more

0
votes
Fixed

Mesh compression causes UVs to come in as NaN

Graphics - General

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Nov 17, 2016

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Version/s: 5.4.2p3

Reproducible with:5.6.0a35.5.0f15.4.3f15.3.6f1 Reproduction Steps: 1- Download and open the reproduction project. (852297_project.zi... Read more

0
votes
Fixed

[shaders] UNITY_VERSION macro is not correct in surface shaders

Shaders

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Nov 17, 2016

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Version/s: 5.5.0b10

STR:1. Open the project2. Click on NewSurfaceShader in assets3. Notice the compiler error Expected: compiler error doesn't appear, a... Read more

0
votes
By Design

Particle systems spend processing time on collisions for unused layers

Shuriken

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Nov 17, 2016

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Version/s: 5.4.2f2

This causes heavy CPU usage when there are many gameobjects in the scene Steps to reproduce:1. Download and open the attached projec... Read more

0
votes
Not Reproducible

Game preview is black when using 2 cameras and only one set to HDR and o...

Editor - Other

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Nov 17, 2016

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Version/s: 5.5.0f1

If you have 2 cameras and one is set to depth only clear flag and the HDR settings are different between them the game preview windo... Read more

0
votes
Won't Fix

SafeIP forces Unity to crash in Home screen

Launcher

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Nov 17, 2016

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Version/s: 5.4.2f2

Reproduction steps:1. Install SafeIP (https://www.freesafeip.com)2. Run Unity. Expected result: Unity launches.Actual result: Unity ... Read more

0
votes
Fixed

Shader problem gives "Too many texture interpolators" error

Shaders

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Nov 17, 2016

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Version/s: 5.4.2f2

To reproduce:1. Load the texarray-test project.2. Load the main.unity scene.3. Open Assets/TextureArraySplatLayered.shader in a text... Read more

0
votes
Won't Fix

[iOS] Xcode project loses framework references with Google Play Games pl...

iOS

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Nov 17, 2016

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Version/s: 5.5.0b11

When Google Play Games plugin is added to Unity project, it cannot be successfully deployed to iOS without removing and adding some ... Read more

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