Search Issue Tracker
Building for Webplayer completely broken on Windows
If I build a webplayer in Unity 5.3.0a1 (even an empty project), I get the error "Failed to intiialize player 3D graphics" when tryi... Read more
[Crash] Unity crashes after waking up the machine
Repro: - Open the attached project, and open the main_menu scene. - Put your machine to sleep - Wake it up and the crash occurs - s... Read more
Crash in AnimationCurveTpl<Quaternionf>::EvaluateClamp when reimporting ...
Repro Steps - Open Main.unity - Select the 'Worker' object in the hierarchy - On attached script name click right mouse button and '... Read more
Color text on canvas becomes black during building in 2D project
1. Try to build project attached. 2. Note Gameview. Actual result: if you create clean 2D project, and add Canvas and Text, text ... Read more
NetworkManagerHUD allows MM use for webgl
The MatchMaker and relay server are not supported on the WebGL platform. The NetworkManagerHUD should not allow users to try to use ... Read more
[iOS] Rendertexture does not display specified materials on iOS
How to reproduce: 1. Open attached project 2. Open scene MainScene.unity 3. Build to iOS and run 4. Once the project is built, sele... Read more
Using Content Size Fitter or Vertical Layout Group causes error
When using the Content Size Fitter OR the Vertical Layout Group components on the Content of a Scroll View, and playing the scene an... Read more
NullReferenceException when trying to deselect asset in Package Export w...
- Select all assets in the attached project - Right click on the selection and choose Export Package - Use Shift+Click to select the... Read more
[RectMask2D] Image gets masked even if it is reparented to object withou...
To reproduce: 1. Open attached project 2. Open bugScene 3. Move image object outside of Masked object 4. Notice that object gets mas... Read more
"Failed to initialize spatializer" warning when Spatializer Plugin is se...
To reproduce: 1. Open attached project 2. Play AudioTestScene 3. Notice "Failed to initialize spatializer" warning Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
- [HDRP] Text is rendered with artefacts when using STP and resolution scale is set a float value
- [Settings Search] Search results not always matching search term correctly
- Crash on memcpy when opening a project that loads TSS files