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0
votes
Fixed

Unity crashes when importing large obj files

Asset and Scene Management

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Feb 14, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Create a project2. Import Acropolis-3M.obj to the project3. Observe the crash Expected result: Unity should no... Read more

0
votes
Duplicate

An error "Destroying object "" is not allowed at this time" shows up, wh...

IMGUI

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Feb 14, 2017

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Version/s: 5.6.0b8

Reproduction steps:1. Open the attached project;2. Open the scene "IssueScene";3. Go to Main Camera -> Volumetric Fog -> Gener... Read more

0
votes
Fixed

MkvReader::AsyncReadCompletion crash caused when importing a .webm file

Asset and Scene Management

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Feb 14, 2017

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Version/s: 5.6.0b6

1. Open attached project 0x00007FFC091B1A85 (mfmkvsrcsnk) MkvReader::AsyncReadCompletion0x00007FFC091BFD27 (mfmkvsrcsnk) MkvMfSource... Read more

0
votes
Postponed

[Enlighten] Ambient probe computed by the baking process overwrites the ...

Progressive Lightmapper

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Feb 14, 2017

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Version/s: 2019.1, 2021.2

In the Editor when the DynamicGI.UpdateEnvironment is called, not in play mode but from a menu with script and the Auto baking is tr... Read more

0
votes
Duplicate

[Regression] Loading a scene that contains a ParticleSystem from an Asse...

Asset Bundles

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Feb 14, 2017

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Version/s: 5.6.0b7

How to reproduce:1. Open user attached project2. Open scene 'Boot'3. Enter playmode and click the button labeled 'Load Broken' Expec... Read more

0
votes
Fixed

[IL2CPP] Using contravariance causes a compilation failure with type mis...

IL2CPP

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Feb 14, 2017

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Version/s: 5.6.0b7

Steps to reproduce:1) Open the latest attached project.2) Build for iOS/Android with IL2CPP as the Scripting API.- Build will fail f... Read more

0
votes
By Design

Edit mode registers one mouse click, built project registers double click

Windows Standalone

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Feb 14, 2017

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Version/s: 5.5.1f1

Game is running fine in the editor, but after building the game, script acts differently than in editor. Steps to reproduce:1.Open a... Read more

0
votes
Fixed

Progress reported by AssetBundleCreateRequest is 0 when isDone is true

Asset and Scene Management

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Feb 14, 2017

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Version/s: 5.3.6p8

To reproduce:1. Make assetbundle by menu->tools/createassetbundle2. Open test scene3. Run project and hit the button Actual: "Pro... Read more

0
votes
By Design

[VR | SPS] Double Vision occurs when camera renders into GUI Texture usi...

VR

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Feb 14, 2017

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Version/s: 5.6.0b8

Here is a situation where a camera renders into a Render Texture that appears in the viewport via a GUI Texture. When using split-sc... Read more

0
votes
By Design

Private variable keeps its value after reimporting

Scripting

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Feb 14, 2017

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Version/s: 5.4.3f1

To reproduce:1. Open attached project;2. Open "Scene" scene;- Console logs: "Deserialized as 0" and "set to X" (a random number);3. ... Read more

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