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Status: Fixed in Unity 5.5.0
Lightmaps not loaded in standalone player when loading scene through AssetBundle (regression from 5.4)
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- WebGL build does not comply with Input.simulateMouseWithTouches on mobile
- Animator keeps StateMachine state when disabling GameObject
- Changes in behavior of AnimatorIK while editor is stopped
- In the "Lighting" window, the object added to the "Sun" doesn't save.
- Null character in InputField causes exception in InputField.MoveTextEnd