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Editor crashes when Canvas component is removed on UI::Canvas::Calculate...
Reproduction steps:1. Open attached "Stripped" project.2. Open "Scenes/Level_1-1" scene.3. Expand "Canvas_Gameplay" game object in t... Read more
[Xcode] UnityView.h header for iOS player cannot be included from Object...
Steps to reproduce:1. Build an empty project for iOS platform2. Open the project with Xcode3. Create an Objective-C file4. Paste thi... Read more
Renamed Substances are not re-selected
After renaming a substance material, the renamed asset is not re-selected. This does not match behaviour for other assets within the... Read more
UnityWebRequest.isDone is always false when it is trying to communicate ...
Reproduction steps:1. Open the attached project (858829-ReproProject.zip)2. Open and play the "test" scene3. Press the only button i... Read more
Interpolated rigidbodies cause large position inaccuracies
Reproduction steps:1. Open my attached project ("case_858816 repro")2. Make sure that Interpolate under RigidBody is set either to '... Read more
[Android] Resources and scene doesn't load when using split application ...
How to reproduce:1. Open the attached project "LoadingBug.zip"2. Make sure that Split Application binary is enabled in player settin... Read more
Bold text is stretched horizontally on OSX and on mobile devices using GLES
Reproduction steps (Windows):1. Open the attached project (858809-ReproProject.zip)2. Build and run the project on mobile device wit... Read more
Index out of range exception is thrown in Windows Development builds
Reproduction steps:1. Open the attached project in unity2. Build the project to Windows (Development build, x84_64)3. Run the execut... Read more
Resource.LoadAsync("") doesn't load all GameObjects from the Resource fo...
Reproduction steps:1. Open my attached project2. Open the "scene" scene3. Enter Play mode Expected: under GameObject -> "Script" ... Read more
[VR] Image Effects need to be updated to work with stereo instanced rend...
Post-processing Stack v2 needs updates to work with Stereo Instancing. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask