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0
votes
By Design

[OSX] Changing API in player settings, doesn't change editor name

Window management

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Oct 21, 2015

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Version/s: 5.3.0b3

Steps: 1. Open any project. 2. Open PlayerSettings. 3. Tick Auto API Graphics. 4. Change Metal/GLCore/OpenGL2 in position and notic... Read more

1
votes
Fixed
0
votes
Duplicate

emails using a + are entered wrongly into fogbugz

Bugreporter

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Oct 21, 2015

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Version/s: 5.3.0b4

-e: one modify your email address like this <your email address>+<anything>@domain.tld which is a valid address but fogbugz drops th... Read more

0
votes
Fixed

[ImportPackage] Selecting file in the import package window throws NullR...

Assets Management

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Oct 21, 2015

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Version/s:

How to reproduce: 1. Create new Unity project 2. Open one of the unity packages window (Right Mouse Click on Asses folder > Import p... Read more

0
votes
Fixed

[Shaders] Lightmap in shader always samples in lowp then is cast to back...

Shaders

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Oct 21, 2015

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Version/s: 5.3.0b3

Steps to reproduce: 1. Download and import attached project. (repro-case_738205-PerformanceTest.zip) 2. Select Shader "Mobile Test"... Read more

0
votes
Duplicate

[WebGL] AudioClip does not play in Opera

WebGL

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Oct 21, 2015

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Version/s: 5.2.1p4

1. What happened - AudioClip does not play in Opera (it works in Firefox, Chrome and Safari) 2. How we can reproduce it using the e... Read more

2
votes
Won't Fix

Input field ArgumentOutOfRangeException when using Sogou Pinyin as Chine...

Input

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Oct 21, 2015

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Version/s: 5.2.1p4

Steps to reproduce: 1. Download and install "Sogou Pinyin" 2. In any Unity project create canvas and add input field to it 3. Play t... Read more

0
votes
Fixed

Crash on ios

AI

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Oct 21, 2015

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Version/s: 5.2.1p4

Read more

0
votes
Fixed

[SpeedTree] GetLocalizedString error messages when loading scene with trees

Speedtree Integration

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Oct 21, 2015

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Version/s: 5.2.1p4

Steps to reprouce: 1. Download and import attached project. (LoadScene.zip) 2. Open scene: main. 3. Play. 4. Press UI Button. 5. In... Read more

0
votes
Fixed

[LoadLevel] in standalone causes lightmaps to become brighter when in Li...

Global Illumination

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Oct 21, 2015

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Version/s: 5.2.1f1

To reproduce: 1. Open attached project. 2. Bake lightmap 3. Build to windows 4. Run the build 5. Observe the space between the two c... Read more

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