Search Issue Tracker
[IET] Bulletpoints are misaligned in the Interactive Tutorials
Steps to reproduce : - open Unity- go to Learn- import the first tutorial and notice the misaligned bulletpoints *Note:Regression fr... Read more
[GLES3][Android] Certain game objects are cut-off when drawing them with...
To reproduce:1. Open project attached by QA2. Make sure that graphics API is set to GLES 32. Build and run DrawMeshInstancedMixedSce... Read more
[GLES3] [Android] First non-instanced object is skipped when drawing mes...
Devices:Reproduced: Xiaomi MI 5* Adreno 530, Samsung Galaxy S8 USA Adreno 540Not reproducible: Google Pixel 2 Adreno 540 Reproduced ... Read more
[Android] Certain game objects aren’t rendered when GPU instancing is en...
To reproduce:1. Open "01_SimpleMultipleLights" scene from the attached project;2. Switch to Android Platform;3. Build and Run scene ... Read more
[Recorder] Choosing camera options in the collection method with SRP rec...
[Recorder] Choosing camera options in the collection method with SRP records a black screen STEPS:Load the DemoSceneGo to Graphics s... Read more
[HiDPI] Offset with the ColorPicker when it and the Editor are on differ...
Setup: Main monitor: 4K scaled at 150%Second monitor: regular scaled at 100% Steps: 1) Open Unity and place it on your regular monit... Read more
[HDRP] Bugs with shadow masks
When "Enable Shadow Masks" is disabled in the assigned render pipeline asset :- Lighting further the max shadow distance "fallbacks"... Read more
[Linux, Editor] Editor instant crash due to specific .dll
To reproduce:Try opening attached project CRASH - Assets/RfClient.dll is the culprit Reproduced in 2018.1.0b8, 2018.1.0b13Not reprod... Read more
Editor crashes after a while of playing
To reproduce:1) Open attached project and scene2) Play it3) Play for a bit (arrow keys to move, left mouse button to shoot) After ab... Read more
[Linux] - Unable to launch builds via Steam library
When adding a Linux x86_64 build (Created on windows 10) to steam, it won't launch. The build will launch fine from the standard Lin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes