Search Issue Tracker
il2cpp.exe failure when building for webgl with strip engine code disabled
-e: see title --works in 5.5, fails+tested with 5.6.0b2 -repro: --create new project --switch to webgl --build to a new folder --no... Read more
IL2CPP build fails with System.Void UnityEngine.UI.ObjectPool`1::Release...
How to reproduce: 1. Open the attached project 2. Switch to Android platform 3. Make sure that Scripting Backend is set to IL2CPP 4.... Read more
Shadows are not casted onto Terrain using non-Standard shader from pixel...
Steps to repro: 1. Open attached project and 'test' scene; 2. Observe Scene and Game views. Actual result: Shadows are not casted ... Read more
[Animator] Any State transitions added to sub state machines are not shown
Reproduction steps: 1. Open the attached project 2. On the toolbar go BUGDEMO -> Show Window 3. Drag the Controller into the asset s... Read more
CMD+ Q in 'Open' selection window crashes editor
To reproduce: 1. Start Unity and click 'Open' 2. Press cmd+q Expected: usual quit Actual: bug reporter launches Reproduced on 5.6... Read more
[Android] Application crashes when left in background
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and run 'scn_Main' scene on a device 3) Log in with giv... Read more
Unity Editor grays out when Game view is open with HDR, AA, ClearFlags.D...
Reproduction steps: 1. Open the attached project 2. Open the "Test scene" 3. Select the Main Camera game object 4. Enable HDR 5. Swi... Read more
WebGL build fails with ERROR:root:compiler frontend failed to generate L...
To reproduce: 1. Build and run attached project for WebGL 2. Build fails Reproduced with 5.5.0p4, 5.6.0b3 Not reproducible with 5.... Read more
Set enableVrMode to true only in the case when Daydream is the only devi...
https://trello.com/c/znDfkPyK/97-set-enablevrmode-to-true-only-in-the-case-where-daydream-is-the-only-device-in-the-vr-devices-list Read more
[UNET] Networked DontDestroyOnLoad Inconsistent Destroy Behaviour betwee...
Reproduction steps: 1. Open the attached project 2. Enter Play mode (or build and run) 3. Press "Scene 3(2 networked DontDestroyOnLo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered