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10
votes
Fixed

[RealtimeGI][LOD] LOD Objects does not receive realtime ambient GI

Progressive Lightmapper

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May 18, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. open attached project 2. open one of the following scenes and make sure lightmaps are baked: Realtime & Baked... Read more

0
votes
Fixed

Crash on opening project

Asset Loading

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May 18, 2016

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Version/s: 5.3.4f1

Open the attached project in Unity 5.3.4 or Unity 5.4. It crashes after importing all assets. Opening the same project in Unity 5.2 ... Read more

0
votes
Fixed

Baked ambient GI ground and equator colors don't update until you change...

Global Illumination

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May 17, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open project 2. Change layout to your favourite (just mine suggestion) 3. Open "Test Scene" scene 4. Go to Li... Read more

0
votes
Fixed

ExitTime=1 Transitions break when start time is negative

Animation

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May 17, 2016

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Version/s:

statemachine.cpp EvaluateTransition In the case where ExitTime=1 and the previous time is less than 0, the math here breaks, and c... Read more

0
votes
Fixed

Main editor window can't be resized under an unusual height

Window management

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May 17, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Create a new project under Unity 5.3.4f1 2. Move out all floating panes from main window 3. Resize main windo... Read more

0
votes
By Design

Command buffers don't work until the camera is re-enabled

Camera

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May 17, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open project 2. Open "editor_tool_scene" scene 3. Go to Main Camera in object hierarchy and locate "Simple Sc... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project - Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static f... Read more

0
votes
Fixed

[OSX] Unity leaks memory when a controller is connected

OSX

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May 17, 2016

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Version/s: 5.3.4p4

Around 5 MB/s are leaked with a controller connected, when the controller is sending events both on the Editor and the Player. Step... Read more

0
votes
Fixed

Unity crashes when instantiating a scriptable object with transform par...

Scripting

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May 17, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) open attached project 'Object.zip' 2) open and play scene 'Main" - crashes when: Instantiate(ScriptableObjec... Read more

0
votes
Duplicate

Light bounce gets cast on game object despite the set of light's culling...

Shadows/Lights

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May 17, 2016

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Version/s: 5.3.4f1

Steps to reproduce: - Open attached project and the scene named "Bounce Culling Demo" - Notice that "Room A" and "Room B" are set to... Read more

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