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1
votes
Fixed

[Android]Application.targetFrameRate cannot be set lower than 30

Android

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Mar 05, 2016

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Version/s: 5.3.3p2

To reproduce: 1) Create new project 2) Create a script which in Start() would set "Application.targetFrameRate = 10;" 3) Attach the ... Read more

0
votes
Fixed
0
votes
Fixed

edit on VS and return unity, crash

Editor - Other

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Mar 05, 2016

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Version/s: 5.3.3p1

Read more

0
votes
Fixed
0
votes
Fixed

[VR] Non-fullscreen viewport rect bounds not honored in VR mode

VR

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Mar 05, 2016

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Version/s: 5.4.0b9

In VR mode viewport rect bounds are not obeyed. This causes inset viewports which are intended to occupy a portion of the screen to... Read more

0
votes
Duplicate

[VR] Combination of Player settings changes crashes Unity Editor

VR

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Mar 04, 2016

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Version/s: 5.4.0b9

Using a simple project (probably any project) the Editor will crash if: 1) When the Editor session starts, VR is enabled and defaul... Read more

0
votes
Fixed

[Android] Loading time significantly longer if loading ralated asset fro...

Asset Bundles

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Mar 04, 2016

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Version/s: 5.2.3f1

Reproduction steps: 1)Import users submitted project and build for Android. 2)Build asset bundles via editor drop down menu "AssetBu... Read more

1
votes
Won't Fix

Gizmos of camera are misdrawn if camera uses custom projection matrix

Camera

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Mar 04, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Select main camera and notice that gizmos and camera's view do... Read more

0
votes
Duplicate

[Crash] Loading movie texture on scene load crash

VR

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Mar 04, 2016

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Version/s: 5.3.3p2

What happened: The editor occasionally crashes (aprox 20% of the time) with a directx11 access violation error when setting up an ex... Read more

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