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Fixed in 5.4.1

Votes

0

Found in

5.3.4p6

Issue ID

797804

Regression

No

Deleting game object in Scene view baked mode after baking lightmaps crashes Unity

Global Illumination

-

- Open the attached project
- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static for all child objects when asked as well)
- Bake lightmapping
- In the Scene View, switch visualization mode from Shaded to Lightmapping Baked
- From hierarchy delete one or more of the Vehicle game objects

Unity crashes! (tested 5.2, 5.3 and 5.4)

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