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Inspector blinks / flickers once when Inspector is visible, any object f...
How to reproduce: 1. Open attached project "InspectorBugTest.zip" 2. Make sure Inspector window is visible and any object from the ... Read more
Opening a window in -nographics mode crashes the editor
Crash in UIElements caused by the XR Management load of an editor window at start. Package workaround in place using public but undo... Read more
Duplicating game object crashes Editor on AwakeFromLoadQueue::DetermineQ...
Steps to reproduce: 1. Open attached "duplicationBug.zip" 2. Place the prefab in Prefabs/Block into the scene 5. Select the block ga... Read more
[UWP] [IL2CPP] UnityEngine.WSA.Application.windowActivated is removed by...
Steps to reproduce: 1. Download 1146982_repro.zip 2. Build project for UWP 3. Build Visual Studios solution Expected results: Unity... Read more
[Shaders] ShaderUtil.ShaderHasError returns false when Shader has errors
How to reproduce: 1. Open the user's attached project ("ShaderErrorBug.zip") 2. Call menu Bugs/Reproduce Bug 3. See "False" log in t... Read more
[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP projec...
How to reproduce: 1. Open attached Unity project 2. Build to Android platform --build fails with errors: Failed running D:\Unity\201... Read more
[LWRP] DrawMeshNow returns wrong positions/scales when called from endCa...
How to reproduce: 1. Open attached project 2. Open Scene scene 3. Enter the Play Mode 4. Move cursor around till you find a sphere ... Read more
AudioSource.isPlaying is set to false when Audio is being played through...
How to reproduce: 1. Open the "Timeline Audio Source" project 2. Open "asd" scene 3. Enter the Play Mode Expected Result: AudioSour... Read more
"Screen position out of view frustum" errors when Camera's frustum is ve...
How to reproduce: 1. Open the attached project "case_1147040-CameraViewportErrors" and scene "testScene" 2. Hover the GameView 3. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cannot navigate to Slider elements next to each other horizontally that require "Tab" key press on keyboard when using a gamepad controller
- Crash on Transform_CUSTOM_set_localScale_Injected when opening a Prefab that contains a script calling set_LocalScale during serialization
- [iOS] Player freezes with a warning "A new orientation transaction token is being requested while a valid one already exists" when orientation is changed during runtime on a specific devices
- Category is unselected when reverting changes in the Sprite Library Editor
- Components do not accept a comma in float values when using operators