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Lightmapped object with alpha-clipped material occasionally cut holes in...
Summary: Alpha clipped materials attached to flat planes, when angled perpendicular to the light, and if positioned at certain X and... Read more
Lights/Shadows are not visible, when looking at the light source directly
Reproduction steps: (Check the attached video 1. Open the project (link is in the edit) 2. Open the scene 3. Hit play 4. Walk toward... Read more
UnityEditor.EditorUtility does not contain a definition for SetSelectedW...
Steps to reproduce: 1. Open attached project "etsett.zip" 2. Open Console window Result: compiler error - "UnityEditor.EditorUtility... Read more
[Textures] Crash in FreeImage.dll when importing some large (32k x 35k p...
Reproduction steps: 1. Open the project in Unity 2. Right click on Assets 3. Click on Reimport Unity crashes during the process of ... Read more
Inspector: MissingReferenceException when applying Model changes
Using an AssetPostProcessor to add a Component to an imported model (fbx), causes Unity to display an error when import settings cha... Read more
RequireComponent does not work for adding multiple components of the sam...
To reproduce: 1. Open attached project ("New Unity Project 11.zip") 2. Add the script "requireThings" to any object Notice that it o... Read more
Reverting a Prefab causes MissingReferenceException
To reproduce: 1. Open attached project 2. Drag the cube prefab into the scene 3. Add a component to the cube gameObject 4. Press "re... Read more
Memory leak in the project selection window
To reproduce: 1. Open Unity 2. Press "OPEN" 3. Notice the memory usage climbing (on my machine it's about 10MB/s, and it climbed up ... Read more
Opening a scene crashes the editor while rendering game view camera(s)
To reproduce: 1. Open attached project 2. Open the scene "LightScene" Unity should now crash. The stack trace seems to indicate that... Read more
When changing model's pivot point location in Blender, the same part of ...
Steps to reproduce: 1. Open attached file 2. Open "Scene0" scene. Scene contains "Original" (imported directly from Blender) and it'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window