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MissingReferenceException is thrown when undoing prefab's changes inside...
Reproduction steps: 1) Open attached project 2) Open "rep" scene 3) Make some changes (change position or color, doesn't matter) to ... Read more
Engine integrated Ads SDK fails to initialize on iOS with .ipa builds
Ads fails to initialize on iOS with .ipa build or when published to TestFlight/App Store 1. What happened Also reported by several... Read more
[Plugin Importer] iOS compatibility setting reverts after Editor restart
Reproduction steps: 1. Open the attached project. 2. Select "HsLocalization.bundle" in the Project View. 3. Make sure iOS checkbox ... Read more
[Editor] Editor crashes in TextureForClass on GetCachedAssetDatabaseIcon
Step to repro: 1. Try to open attached project 2. Get editor crash on project opening IMPORTANT: 1. Simimlar to the case 858469 2.... Read more
Applying changes to prefab, which occur while animating, gets applied du...
How to reproduce: 1. Open the attached project 2. Open and play Test scene 3. Click on Die button (lizard will play Die animation) 4... Read more
[UI] Add tooltips for long tree prototype names in tree palette
Tree prototype names are cut in tree palette. Differences at the end of the names are not visible. It makes sense to add a tooltip t... Read more
[UI][TerrainInspector] Terrain texture selection outline is subtle
Steps to repro: 1. Open attached project and 'test' scene; 2. Select Terrain gameobject in the Hierarchy; 3. Go to 'Paint Texture' ... Read more
[WebGL] [Chrome] Audio not played on left channel
To reproduce: 1) Open attached project and scene 2) Play it in editor - notice it plays on both channels 3) Build and run for WebGL ... Read more
BC7 texture compression fails on sprite atlas (Alpha issues).
To reproduce: 1. Open the test scene. Note: Sprites from atlas are represented as expected. 2. Enter play mode. Note: Sp... Read more
Flipped sprites rotate around Y axis while the Transform is only rotatin...
When a sprite, rendered on an object, that is rotating around Z axis, is flipped (either on X or Y axis), the sprite starts rotating... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0