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[Android] Particle system causes assert or crash
To reproduce:1. Open attached project2. Open john.scene3. Notice the particle systems in the scene.4. Build & run for android5. ... Read more
Editor crashes when lengthSec value in Microphone.Start() is near to 1'0...
To reproduce: 1. Open project2. Open 'Main' scene3. Play scene Expected: scene will be playedActual: editor crashes Reproduced on: 5... Read more
GameObjects are not saved when instantiated from editor and there is no ...
Reproduction steps:1. Open project attached (gameobjectNotSaved.zip)2. Open scene "testScene"3. Click on Window -> TestWindow4. C... Read more
Editor Resolution is extremely low
Nvidia GPU driver FXAA antialiasing settings makes Unity blurry and low resolution. Unity editor itself is rendered via Direct3D, so... Read more
[WSA] Native XAML component does not accept input from Independent Input...
1. Create a new project2. Switch platform to Windows Store3. Go to Build Settings -> Player Settings -> Publishing Settings -&... Read more
Enabling VR in Player settings does nothing until Editor re-launch
In the Unity Editor under Player settings when you toggle on VR Support it does not actually take effect until you re-start the Unit... Read more
Added script is not recognized as new, when adding it while pushing chan...
To reproduce:1. Create new project2. Add new script3. Push project to collab4. Delete script, push changes5. While pushing changes, ... Read more
[macOS] Editor log shows all texture sizes as 0.1 kb when project is built
Reproduction steps: 1. Open the attached project with macOS machine.2. Select the "test texture" in the project view.3. Note, that i... Read more
ECDiffieHellmanCng class in System.Security.Cryptography is missing
To reproduce: 1. Create new project2. Create new script3. Add using System.Security.Cryptography4. In Start method start typing ECDi... Read more
Assertion failed on expression: 'm_InstanceID != InstanceID_None' when r...
To reproduce:1. Open project2. Open 'BlankScene'3. Play the scene4. Click the 'Office Smart 2VR' tile5. Click 'Buiten' tile6. Click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server