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0
votes
Postponed

Crash on mono_spill_global_vars when using "as" operator with a Nullable...

Mono

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Feb 10, 2016

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Version/s: 5.3.2p2

To reproduce: 1. Open attached project 2. Open "Test" scene 3. Play the scene Actual behavior: Unity crashes Regression from 5.1 t... Read more

0
votes
Fixed

imported SkinnedMeshed get broken when default scale value is zero

Graphics - General

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Feb 10, 2016

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Version/s: 5.2.4p1

How to reproduce: 1. Open the attached project 2. Select "cc_Mother of Dragon.FBX" model 3. Be sure that its Animation Type is set t... Read more

0
votes
Duplicate

[AssetBundle] There is no ability to preview audio assets from Editor

Audio

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Feb 10, 2016

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Version/s: 5.4.0b5

If user searched for audioclips in Project window, he is not able to preview them. 2. How we can reproduce it using the example y... Read more

0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Uncollapse game object: House 4. Select random... Read more

0
votes
Won't Fix

[Material] Unable to attach terrain material by dragging it on Terrain g...

Terrain

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to repro: 1. Open Unity; 2. Open attached project and 'test.unity' scene; 3. Drag 'New Material' material (having terrain sha... Read more

0
votes
Fixed

5.4b5 Internal: RenderNodeQueue::AllocateSpaceForNodesshould error

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project. 2. Open scene: GameScene. 3. Play in editor. 4. Create host. 5. Inspec... Read more

0
votes
Fixed

[iOS] Internal profiler reports Static draw call statistics the same as ...

iOS

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Feb 10, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1. Open attached project (Batching_Test_WithDyanmicObjects.zip) 2. Switch to iOS 3. Make sure that Internal Pro... Read more

0
votes
By Design

[Lighting] Objects populated on terrain are getting lit when light inten...

Terrain

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to repro: 1. Open Unity; 2. Open attached 'LitObjectsTerrainUnity.unitypackage' package; 3. Open 'test.unity' scene; 4. Set ... Read more

0
votes
Not Reproducible

Build window is black and unable to access when "Webplayer" API is missing

Deployment Management

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Feb 10, 2016

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Version/s: 5.4.0b5

I am unable to change the player build platform over and unable to access the menu. Only work around is opening in older version of... Read more

0
votes
Fixed

Calling DestroyImmediate in OnEnable of object which later calls AddComp...

Scripting

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Open attached project 2. In top menu, select "Bug > Demonstrate" 3. Notice empty info message in console Re... Read more

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