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0
votes
Fixed

Stopping network client/server in editor causes it to hang when network ...

Animation

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Jan 30, 2017

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Version/s: 5.6.0b6

Steps to reproduce: First way: 1. Open attached project 2. Open "offline_scene" and run it 3. Start and stop server - notice that e... Read more

1
votes
Fixed

Undocking editor tab throws NullReferenceException

Editor - Other

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Jan 30, 2017

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Version/s: 5.6.0b6

Steps to reproduce: 1. Create new project with default layout 2. Undock any tab to "float" (tested with Console, Project and Inspec... Read more

0
votes
By Design

Embedded resources in WebGL export only working with fully enabled excep...

WebGL

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Jan 30, 2017

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Version/s: 5.5.0p4

Reproduction Steps: 1- Download attached project. 2- Build solution ResourceLoader. 3- Put built assembly(ResourceLoader.dll) into A... Read more

0
votes
Fixed

Screen.SetResolution works incorrectly when DPI scaling is set to anythi...

Windows Store Apps

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Jan 30, 2017

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Version/s: 5.6.0b3

Workaround: divide 96 by logical DPI and then multiply that with the width and height of the resolution before calling Screen.SetRes... Read more

0
votes
Won't Fix

Some menus eat a click when closing them by clicking outside them

Themes

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Jan 30, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open any of the menus mentioned below the repro steps 2. Click on some other button Notice that even though the men... Read more

1
votes
Fixed

[UWP] OnButtonClick() gets triggered multiple times before releasing Xbo...

Universal Windows Platform

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Jan 30, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open attached project 2. Build for WSA Universal 10 SDK 3. Open VS solution 4. Deploy on local machine 5. How... Read more

0
votes
Duplicate

[Mecanim] Upgrading the project from 5.5 to 5.6+ results in wrong animat...

Animation

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Jan 29, 2017

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Version/s: 5.6.0xb3

When Unity Chan package from Asset Store is imported to Unity 5.5 and then reimported to Unity 5.6 or later, the Unity Chan model in... Read more

1
votes
Won't Fix

Prefab script references missing from an imported package

Scene Management

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Jan 29, 2017

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Version/s: 5.5.0p3

Steps to reproduce: 1. Create new Unity project 3. Import Easy_Save_v2.7.1p1 package 4. Notice that both prefabs in EasySave2/AutoSa... Read more

1
votes
Fixed

AssetDatabase.GetMainAssetTypeAtPath returns MonoBehaviour for Scriptabl...

Asset and Scene Management

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Jan 29, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open the attached project (GetMainAssetTypeAtPath Bug.zip) 3. Click on Menu bar -> Test -> Test 4. Observe th... Read more

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