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0
votes
Fixed

Top menu not translated for Russian scripting reference

Docs - Infrastructure

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Mar 26, 2015

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Version/s: 5.1.0a3

1. Open http://docs.unity3d.com/ru/current/ScriptReference/index.html 2. Since top menu is not translated (says "User Manual", "Scri... Read more

0
votes
Won't Fix

Imported Ragdoll is completely jiterry in play mode

Physics

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Mar 26, 2015

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Version/s: 5.1.0a5

How to reproduce: 1. Open attached project (ownCloud) 2. Open scene wizard.unity 3. Play the scene Expected result: The wizard fall... Read more

1
votes
Fixed

WebGL build crashes when clicking an object that has IPointerDownHandler...

IL2CPP

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Mar 26, 2015

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Version/s: 5.0.0f4

Reproduction steps: 1. Open attached project "PointingInJS" 2. Build scene "Test" for WebGL 3. Open the built game and click the but... Read more

0
votes
Fixed

iOS Memory leak in GetPixels and GetPixels32

iOS

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Mar 26, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene WebCamTest.unity 3. Build to iOS and run - The app crashes with this erro... Read more

0
votes
Fixed

localization errors when auto-connecting profiler

Profiling

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Mar 26, 2015

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Version/s: 5.1.0a5

-e: see title -repro: --create new project --build and run a standalone build with the auto-connect profiler option activated --NOT... Read more

0
votes
Fixed

Packing Tags over 199 characters long show up as blank in the dropdown list

2D

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Mar 26, 2015

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Version/s: 5.1.0a3

1. import an image 2. select the image and click on Packing Tag in the Inspector Import Settings 3. create a new Packing Tag over... Read more

0
votes
Fixed

Remove Unused Tags does not require confirmation to remove tags

2D

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Mar 26, 2015

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Version/s: 5.1.0a3

1. import an image 2. select the image and click on Packing Tag in the Inspector Import Settings 3. create a few new Packing Tags... Read more

25
votes
Fixed

The lack of vertex attributes causes a crash on dynamic batching

Mobile Rendering

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Mar 26, 2015

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Version/s: 5.0.0p2

Unity Player crashes when all the following conditions are fulfilled: - Using OpenGL ES (2.0/3.0). - Dynamic Batching is enabled. -... Read more

3
votes
Fixed

[OSX] Input.accelerationEvents crashes the Editor on play

Scripting

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Mar 26, 2015

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Version/s: 5.0.0p2

How to reproduce: 1. Open a new project 2. Create a new script 3. Put "Debug.Log (Input.accelerationEvents.ToString());" in the Sta... Read more

2
votes
Fixed

Player collides with sides of platform when using PlatformEffector2D wit...

Physics2D

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Mar 26, 2015

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Version/s: 5.0.0p1

To reproduce: 1. Open attached project 2. Open player scene 3. Jump to either platform, making sure to hit the side of it on your w... Read more

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