Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.6f1
Issue ID
839731
Regression
No
EditorWindow elements are unresponsive when window size is bigger than screen's resolution
STR:
1. Open the project
2. In menu panel, click SGPlugins -> TestWindow
3. Try to press any button
Expected: each interactive element works as intended
Actual: Every element is inactive
Note:
Manually resizing the window by dragging from a corner makes the elements respond as intended again
Reproduced on: 5.3.6p8, 5.4.2f2, 5.5.0b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment