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0
votes
Fixed

[OSX] Sometimes Editor crashes when dragging tabs during asset import

MacOS

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Mar 31, 2016

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Version/s: 5.4.0b13

Steps to repro: 1. Open Unity on OSX; 2. Create new project; 3. Open Asset Store (Window -> Asset Store); 4. Select any relatively ... Read more

0
votes
Won't Fix

[iOS] Content not appearing on canvas in iOS<9

iOS

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Mar 31, 2016

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Version/s: 5.3.3f1

To reproduce: 1. Open the attached project 2. Build to iOS 3. Run on a device that has iOS<9 4. Press the button to play as a guest ... Read more

0
votes
Fixed

The Help option under My Account on Unity's home screen points to the wr...

Launcher

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Mar 31, 2016

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Version/s: 5.4.0b13

The Help option in the My account menu on the Home Screen opens Unity's Manual page. I would expect a page that has smth to do with ... Read more

0
votes
Fixed

Crash in SplatDatabase::GetBasemap() and assert errors appear after dele...

Terrain

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Mar 31, 2016

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Version/s: 5.4.0b13

Prerequisites: Download 'The Wasteland' package from Asset Store (https://www.assetstore.unity3d.com/en/#!/content/48802). Steps to... Read more

4
votes
Fixed
0
votes
Won't Fix

[UI][2D] OnPointerDown is being called in incorrect game object when Z d...

UI

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Mar 31, 2016

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Version/s: 5.3.4p1

Reproduction steps: 1) Open user's attached project 2) Open "LevelScene" scene 3) Play scene 4) Click on donuts and watch console's ... Read more

1
votes
By Design

When V-Sync is disabled Input.GetAxis() returns near 0 values in standal...

Input

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Mar 31, 2016

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Version/s: 5.3.4f1

To reproduced the issue follow the steps: 1. Open "testInput" project 2. Open "1" scene 3. Make sure virtual sync is disabled in qua... Read more

0
votes
Fixed

Lightmap Indexes Overwritten on Additive Level Loads

Global Illumination

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Mar 31, 2016

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Version/s: 5.4.0b10

Repro steps: 1) Open the project 2) Build Lighting for scenes Scene1/Scene2/Scene3 3) Open the main scene and play it 4) Notice all ... Read more

0
votes
Fixed

Blittable structs aren't blitted in native method calls

IL2CPP

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Mar 31, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open attached project 2. Build to iOS 3. Open the Xcode project 4. Search for "FakeNativeMethod" and inspect t... Read more

0
votes
Fixed

[WSA] BuildTarget naming inconsistencies between Command line arguments ...

Windows Store Apps

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Mar 31, 2016

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Version/s: 5.3.4f1

http://docs.unity3d.com/Manual/CommandLineArguments.html -buildTarget <name> suggests to use "wsa" argument in command line. http:/... Read more