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0
votes
By Design

Generating a scene procedurally via editor scripting and setting the Aud...

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Jun 13, 2016

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Version/s: 5.4.0b21

How to reproduce: 1. Open attached project ant the "TestCode.cs" file in it. 2. Observe the comments in the script and notice that ... Read more

0
votes
Fixed

Compile error: AwakeInternal() can not take parameters

Mono

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Jun 13, 2016

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Version/s: 5.4.0b21

To reproduce: 1. Open attached project 2. Notice "Compile error: AwakeInternal() can not take parameters" Regression from 5.3.5p4... Read more

0
votes
Fixed

[Anim] "Copy From Other Avatar" fails on first Apply

Animation

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Jun 13, 2016

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Version/s:

When you "Copy From Other Avatar", it fails on first Apply and gives the user an Update button. Clicking the Update button, then App... Read more

0
votes
Won't Fix

OpenCV plugin makes Unity crash

Mono

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Jun 13, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open the attached project "New Unity Project.zip" 2. Open scene "New Scene" 3. Play -Crash Reproduced on: 5.... Read more

0
votes
Fixed

[AW] setting Right/Left tangents sets inverse tangent

Animation

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Jun 13, 2016

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Version/s:

When setting Right/Left tangents of a key, the tangent on the inverse side is affected instead of the intended tangent. repro: Crea... Read more

0
votes
Duplicate

World Space UI cannot be seen in RenderTexture

Camera

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Jun 13, 2016

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Version/s: 5.4.0b21

How to reproduce: 1. Open the project and the "TestScene" in it. 2. See the render preview of the Camera "RenderTargetCamera" 3. Cl... Read more

1
votes
By Design

[Graphics.DrawMesh] triggering "String.memcpy" for massive slowdowns

Graphics - General

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Jun 13, 2016

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Version/s: 5.4.0b21

Reproduction steps: 1. Open attached "stripped" project. 2. Open "EditorMap.scene". 3. Open "Window > Profiler" tab. 4. Enable "Deep... Read more

3
votes
Fixed

[iOS][Metal] GPU frame time is slower on Metal than openGLES3 when using...

iOS

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Jun 13, 2016

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Version/s: 5.3.5p3

Steps to reproduce: 1. Open attached project (RenderTextureTest_stripped.zip) 2. Make sure graphics API for iOS is set to Metal 3. ... Read more

0
votes
Not Reproducible

[OSX] Editor crashes when trying to import project with DXT1Crunched tex...

iOS

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Jun 13, 2016

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Version/s: 5.3.3p2

1. Delete Library folder in attached project to force a reimport of all assets 2. Open the project 3. Observe crash Read more

0
votes
By Design

[Culling] Recalc bounds are still called even if object is out of view

Camera

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Jun 13, 2016

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Version/s: 5.4.0b21

Reproduction steps: 1. Open the attached project 2. Open scene "TestScene" 3. Play 4. Select camera and rotate its Y axis till you n... Read more

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