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[SurfaceShaders] Occlusion UV map is not included in generated shader (n...
Reproduction steps: 1. Open attached project 2. Open "Test" scene Expected result: "LightBounceTest" object has texture Actual resu... Read more
UnloadSceneAsync in OnDestroy crashes editor when exiting play mode in U...
Steps to reproduce: 1. open attached project 2. play scene 'Main' 3. exit play mode - crash in UnityScene::UnloadSceneObjects Repr... Read more
AudioClip.isPlaying returns false on the second frame when playing clip ...
Reproduction steps: 1. Open the "bug.zip" project 2. Open the "Test" scene 3. Play and wait for scene to pause 4. Notice the output... Read more
Building through batch mode causes compiler to fail for the first time i...
Steps to reproduce: 1. Extract attached project "unity-delete-script-master.zip" 2. Open "run_test_case.bat" using text editor and ... Read more
Graphics.CopyTexture should force mipmap generation for src if it is RT ...
CopyTexture should force mipmap generation for src if it is RT with (auto)generateMips set to true A RT may not have generated its ... Read more
Crash when creating prefab from itself by using PrefabUtility.CreatePref...
1. Open my attached project 2. Select Import -> TexturePacker atlas as Prefabs on AtlasEnv02.json file. Notice that first time game... Read more
[Rendering] z-fighting artifact on Speedtree billboards when using Point...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Extract attached package; 4. In the Project Browser go to Assets -> Scenes... Read more
Can't edit colliders on a new projects
Reproduction steps: 1) Create a new project 2) Add an object to the scene (doesn't matter if it is an empty one or not) 3) Add any t... Read more
Self-intersecting unwrap produced when generating lightmap UVs
Get self-intersecting UVs on model generating lightmap UVs Scene is here: https://drive.google.com/a/unity3d.com/file/d/0B11iL4IgOg... Read more
Unity crashes when saving something while being out of space
To reproduce: 1) Have an almost full partition (I used a USB Drive for testing) 2) Create a project there 3) Finish filling up the p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window