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"* Assertion at ..\mono\mini\unwind.c:620, condition `cfa_reg != -1' not...
To reproduce: 1. Change computer's System Locale to Arabic (Algeria)2. Launch Unity3. Create new project4. After the project is open... Read more
[VideoPlayer] 1080p VP8 video and audio is choppy on Motorola Moto X (OS...
How to reproduce:1. Open the attached project2. Build and run on device3. Press on play and video should playResult: video, which re... Read more
[VideoPlayer] Higher resolution VP8 video and audio is choppy on Samsung...
How to reproduce:1. Open the attached project2. Build and run on device3. Press on play and video should playResult: first video, wh... Read more
Animation transition from Entry node to a Default state not happening af...
How to reproduce:1. Open the attached project "animator-enable"2. Click on a "Cube" GameObject in Hierarchy and enter playmode2. Not... Read more
Application version string in PlayerSettings is listed under Mac App Sto...
Version string is listed under Mac App Store Options, however, Application.version returns this same string on other platforms as we... Read more
Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...
Steps reproduce:1. Open attached project2. Open ShadowMeta.cginc3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, pos4)... Read more
When Firebase asset is imported, Unity crashes in <Firebase.FirebaseApp/...
Reproduction steps:1. Open the attached project;2. Open the scene "Demo";3. Enter and exit Play mode until Unity crashes; Actual res... Read more
[Android] Apps can be tapjacked
Android security issue:All views (e.g. GLSurfaceView) in the UnityPlayerActivity should have .setFilterTouchesWhenObscured(true) set... Read more
VR does not render if a renderTexture whose format is set to RGB565 is c...
Steps to reproduce:1. Download and open the attached project2. Attempt to enter playmode Expected result: everything as usualActual ... Read more
[DualDisplay] [macOS] Color Picker / Asset Picker opens in the wrong mon...
Steps to reproduce:1. Create a new Unity project2. In Hierarchy window select Main Camera3. Click on "Background" for a color picker... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS