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Mecanim transition preview freeze
Mecanim transition preview freeze 1. Preview does not playback until timeline of preview window in modified or zoomed. 2. Repro: O... Read more
[Debugging] Evaluating GameObject.GetComponents() in a watch crashes Unity
Steps to reproduce: 1. Open the attached project 2. Open 'Map.cs' script with MonoDevelop 3. Put a breakpoint at line 236 and attac... Read more
GI gets stuck on Bake Indirect when Precomputed Realtime resolution is >...
How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains a map built out of Unity primitives 3. Set t... Read more
[WSA] Docs missing some defines
This page has missing some defines, like UNITY_WP_8_1 and UNITY_METRO_8_1: http://docs.unity3d.com/Manual/PlatformDependentCompilati... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more
WebGL documentation issues
Typos in http://docs.unity3d.com/Manual/webgl-building.html -" and open it in your default brower" should be "default browser" -"Whe... Read more
Updating/reimporting plugins causes unity to create unwanted duplicates
Importing any plugin more than once or just updating a plugin causes lots of duplicate Read more
Prefabs don't store ligthtmap information correctly
This has been resolved as by design, some more information on why we have done this change and how to make it work in Unity 5 is ava... Read more
uGUI scroll view does not work as expected when instantiated on some And...
Instantiating uGUI scroll view on some android devices causes it to work improperly. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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