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[Navigation] Unity does not focus correctly in Scene view
Steps to reproduce: 1) Download package "BUg.unitypackage", make new project in Unity and import this package. 2) From Project tab,... Read more
Deactivating gameObjects during Start or Awake stops other components fr...
How to reproduce: 1. Open the attached project 2. Open Reproduction scene 3. GameObject "DeactivateOnAwake" has two instances of the... Read more
Batching appears to break vertex coloring
How to reproduce: 1. Open Repro project (please download from comment) 2. In the scene, there are 2 trees, each of them are using 2... Read more
[WP8.1][WP10] Exception thrown: 'System.FormatException' in mscorlib.ni.dll
To reproduce: 1. Build and run project 2. Notice " Exception thrown: 'System.FormatException' in mscorlib.ni.dll" in console Repro... Read more
[ShaderCompiler] Internal error communicating with the shader compiler p...
Reproduction steps: 1. Open attached project. 2. Select "RainSplash_Bug" shader. 3. Select "Custom > OpenGLCore" in a compiled code... Read more
[UI] Ui panel doesn't synchronize with game view when aspect ratio is ch...
Steps to reproduce: 1. Open "Scene-Game view bug" project in 5.4.0b20 unity version. --- Note that there is a panel with text in the... Read more
SetParent(null) causing sub-object to call OnEnabled
To reproduce: 1. Open attached project 2. Open profiler set it to deep profile 3. Run EditorMap scene 4. Move around the map 5. No... Read more
[Sprite Atlassing] Importing a psd as an Advanced Single Sprite results ...
Steps to reproduce: 1) Create a new project. 2) Import the attached .psd file (9head.psd). 3) In the import settings, set the Textur... Read more
[AudioReverbZone] Changing Reverb Preset via script has no effect on audio
How to reproduce: 1. Open the attached project 2. Open and play ReverbTest1 scene 3. Hit tab to change AudioReverbZone.reverbPreset ... Read more
[Android] Changing resolution Screen.SetResolution results in game freezing
Reproduction steps: 1) Open attached project "ScreenResWithSpinningCube" 2) Build and run on Android --- White cube should spin, but... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow