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7
votes
Fixed

[SpriteEditor] Memory leak when applying changes to sprite

2D

-

Dec 15, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project "SpriteMemoryLeak.zip" 2. Select "ziyuan" sprite in project tab 3. Open sprite editor ... Read more

1
votes
Fixed

[Shuriken] ParticleSystem.Pause() resets Start delay

Shuriken

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Dec 15, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play. 4. Use A, S, D to Play(), Stop(), Pause(... Read more

0
votes
Fixed

[AssetBundle] Unity crashes when loading animator controller from resour...

Animation

-

Dec 15, 2015

-

Version/s: 5.3.0p1

How to reproduce: 1. Open the attached project 2. Open Test scene and select GameObject in hierarchy 3. If it doesn't have Animator... Read more

0
votes
Won't Fix

CanvasScaler does not update scale on the first frame

UI

-

Dec 15, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Open "canvas_scaler" scene 3. Open Game window 4. Click pause and then Play 5. Notice that... Read more

0
votes
Fixed

[FBX] Unity hardcrashes when importing blender rigify model

Asset Import

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Dec 15, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open "meshes" folder 3. Reimport "boxman.fbx" 4. Unity either hardcrashes or crashe... Read more

0
votes
Fixed

[VR] Reflections rendering in Mono

VR

-

Dec 14, 2015

-

Version/s: 5.2.1p3

Read more

0
votes
By Design

Baking any type of light creates artifacts in the lightmap

Progressive Lightmapper

-

Dec 14, 2015

-

Version/s: 5.2.1f1

BY DESIGN: The model had no UVs, they need to be generated Read more

2
votes
Won't Fix

{OSX}Event.current.use() causes error when used in OnDrawGizmosSelected(...

IMGUI

-

Dec 14, 2015

-

Version/s: 5.3.0f4

Reproduction steps: 1) Run users project, and enter the test scene (on Mac!) 2) Selected "Select Me!" object in the hierarchy window... Read more

0
votes
Won't Fix

Event window does not update content when changing animation

Animation Window

-

Dec 14, 2015

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Version/s: 5.4.0a6

Event window does not update content when changing animation Create two animations with an event each. Each event should refer to t... Read more

0
votes
Fixed

DontDestroyOnLoad executed in edit mode makes GameObject disappear from ...

Scene Hierarchy

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Dec 14, 2015

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Version/s: 5.3.0f2

How to reproduce: 1. Open the attached project 2. Create empty game object in the scene 3. Drag SceneManager.cs script to it 4. Noti... Read more

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