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[Android] Anisotropic filtering renders blurry on some ARM GPU devices
Steps to reproduce: 1) Download attached project ' AnisotropingFilteringIssue.zip' and open in Unity 3) Build and run 'BugTestScene'... Read more
[Undo] Unity crashes when trying to undo component addition from a GameO...
Reproduction steps: 1. Open the attached project 2. Create two Game Objects 3. Add an UndoBugScript to object A 4. Make object B a c... Read more
[Particles] Particle Texture Sheet Animation flickers if Render Mode is ...
To reproduce: 1) Open attached project and scene 2) Play it and wait a bit - it takes about 10 seconds for emitting to start up Exp... Read more
[Undo] Component recreated without registering an undo operation
Reproduction steps: 1. Open the attached project 2. Create an empty GameObject 3. Add "UndoBugScript" to the GameObject 4. Add any c... Read more
[Undo] A GameObject appears twice in the hierarchy after undoing
Reproduction steps: 1. Open the attached project 2. Create an empty GameObject A 3. Add "UndoBugScript" to A 4. Create a GameObject ... Read more
One of the method overloads receiving generic interface with 2 types is ...
To reproduce: Open attached project Expected: No errors come out in console Actual: The following error is thrown even though there... Read more
Compiler errors occur when defining a method with name OnMouseDown in a ...
Steps to reproduce: 1. Open the attached project (OnMouseTest.zip) 2. Go to Build Settings, switch platform to Windows Store 3. Buil... Read more
[iOS][5.5] WebCamTexture and Microphone classes are used in empty Unity ...
This is a regression on 5.5 branch from p2 to p3 (not reproducible on trunk). Empty iOS project created with Unity uses WebCamTextu... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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