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Method which draws GL primitives called from Coroutine draws them darker...
Steps to reproduce: 1. Download repro.zip and open "new" scene 2. Start game and change Canvas render mode from Overlay to Camera 3.... Read more
output_l crash while building custom serialized asset bundle
Steps to reproduce: 1. Open "ConversationBundle.zip" project 2. From the main toolbar select Portalarium>Build>New Asset Bundles 0x... Read more
Outside Play mode Gameobject with transparent shader is displayed with b...
To reproduce: 1.Download and open attached project 2.Open ReproductionCase scene 3.Look at Game view Expected result : Cube Gameo... Read more
When pivot.x is set to 0, Rect Transform is ignoring Vertical Fit set to...
Reproduction steps: 1. Open the attached project; 2. Select object Canvas/Scroll View/Viewport/Content/GameObject/Text; 3. Change Pi... Read more
Build And Run fails to run build name with non-URI characters (i.e. spac...
To reproduce: 1. Create a new project 2. Switch to WebGL 3. Press Build&Run 4. Create and select a "New folder" Actual result: "i... Read more
Rolling sphere bounces up on the edge of colliders
Steps to reproduce: 1. Open "Test Project" project 2. Open "MainScene" scene 3. Play in editor -- The rolling sphere will endlessly ... Read more
[WSA][UWP] NullReferenceException thrown when trying to parse json array...
Steps to reproduce: 1. Open attached project 2. Build for WSA using Universal 10 SDK 3. Open VS solution 4. Deploy on local machine ... Read more
[NetworkBehaviour callbacks] OnSetLocalVisibility callback is called twi...
NetworkBehaviour callback OnSetLocalVisibility is called twice on the Player object when starting Host How we can reproduce it usin... Read more
<Size> tags in a UI.Text element creates gap between lines if the <Size>...
Steps to reproduce: 1. Open "BugDemo" project 2. Open "BugDemo" scene 3. Select Hierarchy>Canvas>Text GameObject -- Notice that ther... Read more
[WSA][UWP] Player crashes on launch on Lumia 950/950XL with debug/releas...
Steps to reproduce: 1. Open any Unity project or create a new Unity project 2. Build for WSA Universal 10 SDK 3. Connect a Microsoft... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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