Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
5.4.1f1
Issue ID
843183
Regression
No
DoImportScene crash when reimporting a specific fbx file
Repro steps:
1. Open project " Tracker_Unity_Tests.zip"
2. Go to Assets>Import>PADDLE
3. Reimport "run_test_shapes" fbx file
Stack trace:
0x000000002EDF1B2A (ImportFBX) DoImportScene
0x000000002EDF3B03 (ImportFBX) DoImportScene
Actual: Reimporting "run_test_shapes" fbx file causes crash
Expected: No crash should occur when reimporting the fbx file
Note: Crashes instantly on 5.5.0b8 and 5.2.4f1
Reproduced on: 5.2.4f1, 5.3.6p8, 5.4.1f1, 5.5.0b8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment