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OnCollisionExit is delayed by a frame
Steps to reproduce:1. Open user attached project OnCollisionExitBug2. Open "demo" scene3. Hold the right arrow key until the circle ... Read more
Severe Particle System performance degradation migrating from 5.4.2f2 to...
Severe Particle System performance degradation migrating from 5.4.2f2 to 5.6.0p1 on Xbox One. Note: quick bug grooming, don't peer e... Read more
Debug.LogAssertion method does not log anything to the console when call...
To reproduce: 1. Open the project, attached by tester (LogAssertionBug.zip)2. Open "testScene" scene if not open3. Press Play4. Obse... Read more
[Oculus] Standalone player crashes
1) setup rift2) Build and run the app3) Observe immediate crash upon app startup Read more
[LineRenderer] Deprecated API method points to a deprecated API variable
LineRenderer's SetVertexCount(); is deprecated and points to numPositions which in itself is deprecated and points to positionCount.... Read more
[Asset Store Bash] Compiler error Third Person Controller - Shooter Temp...
Steps to reproduce:1. Download Asset store package "Third Person Controller - Shooter Template" https://www.assetstore.unity3d.com/e... Read more
[Regression] Copying color from component throws NullReferenceException
Note: Not only UI is affected. Tested and reproduced the same on: Materials, scripts with 'Color', Camera background, Lighting etc. ... Read more
[Simulate] Selecting multiple particles breaks simulation; it can't be s...
1. Open Scene1 from the attached project.2. In the Hierarchy, select both particle systems.3. Observe choppy preview simulation in t... Read more
EventType.ValidateCommand doesn't validate a special command
Repro steps: 1. Open the provided project2. Enter "Play Mode"3. Click on the white cube in the "Scene" view ("CubeToDuplicate")4. Pr... Read more
Performing a capsule cast from the result of a prior capsule cast result...
Steps to reproduce:1. Download the attached unityPackage and import into a new project2. Enter Play Mode3. Enable "RecursiveTrace" g... Read more
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