Search Issue Tracker
Fixed in 5.5.1
Votes
0
Found in
5.5.0p1
Issue ID
861345
Regression
Yes
Can't use vertex snapping when in isometric view
Cant use vertex snapping square handle when in some basic isometric views. Specifically Top, Right and Left views.
To reproduce:
1. Open "New Unity Project 1" with Unity 5.4.0f3;
2. Open main scene;
3. Enter Isometric view.
4. Select "Cube" game object/
5. Try to use vertex snapping while in different basic views (top, front, right, left, back). Aim for the sphere.
Results: Snapping works as expected.
6. Now do theses same 1-5 steps with "New Unity Project 2" using Unity 5.5.0p1.
Results: Cant snap while in Top view, sometimes cube jumps to very high or very low Y coordinates.
Cant snap while in Right view, sometimes cube jumps to very high or very low X coordinates.
Cant snap while in Left view, sometimes cube jumps to very high or very low Z coordinates.
Reproduces with 5.5.0f2; 5.5.0f3; 5.5.0p1; 5.6.0b1;
Doesn't reproduce with 5.4.0f3;
Note: Both example projects are attached to this letter.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
StevenP94
Jan 31, 2017 05:59
Still not fixed in 5.5.1f1