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2
votes
By Design

Standalone Input Module Touch Input Functioning like Mouse Pointer

UI

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Jan 20, 2016

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Version/s: 5.3.1p1

StandaloneInputModule behaves differently to TouchInputModule on touch screen devices when processing touch input. StandaloneInputMo... Read more

0
votes
Fixed

[Android]Local AssetBundles do not load on Android

Android

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Jan 20, 2016

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Version/s: 5.3.1p3

Reproduction steps: 1) Open users submitted project. 2) Build and run for Android. Expected result: You should see UI images in new... Read more

1
votes
Fixed

Non-descriptive error is shown when trying to Create Internet Match for ...

Networking

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Jan 20, 2016

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Version/s: 5.4.0b3

This happens when you are not connected to any project in Connect window or project you connected to in Connect window is not config... Read more

0
votes
Fixed

[Shadows] Memory leak when rendering shadow casters

Shadows/Lights

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Jan 20, 2016

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Version/s: 5.4.0b3

To Reproduce: 1. Play scene 'Hotel_Plaza' in Editor (sorry for the broken meshes). 2. Open the profiler, and observe the value in G... Read more

0
votes
Fixed

Apple TV installer not added to sahai's public downloads page

tvOS

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Jan 20, 2016

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Version/s: 5.3.1p2

Apple TV installer is not added to the public downloads page, for example see : http://saihai.hq.unity3d.com/build/189 despite tha... Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps: 1. Open attached Unity project. 2. Open the "repro" scene. 3. Descend "FX" game object in the hierarchy. 4. Sele... Read more

0
votes
Fixed

[OSX] Application.version returns Application.unityVersion in OSX Editor

OSX

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Jan 20, 2016

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Version/s: 5.2.4f1

Steps to reproduce: 1. Open attached project (version_info.zip) 2. Switch build target to iOS 3. Open and play 'main' scene 4. Chec... Read more

15
votes
Fixed

[iOS] WebRequest system initialization fails on IL2CPP builds with disab...

iOS

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Jan 20, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1. Open attached project 2. Build for iOS with Mono2x scripting backend OR IL2CPP with 'Strip Engine Code' disa... Read more

1
votes
Fixed

Selecting a prefab object in scene view selects its LOD group

Scene/Game View

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Jan 20, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1) open users attached project 2) scene 'bugScene' 3) select rocks in the scene view gifs attached Expected: O... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project and run on devi... Read more

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