Search Issue Tracker
[Anim] Scene vs. Clip value of static property
Property values in the scene are not preserved when enabling/disabling rec mode, when property has no keys and is in "(Default Value... Read more
Selecting Directional Lightmaps produces an irrelevant warning on OSX
How to reproduce: 1. Open any (new) project - Make sure the build target is set to Standalone 2. Open the Lighting window 3. Chang... Read more
[Installer] [Windows] Documentation can not be installed if no Unity wit...
Documentation can not be installed if no Unity with appropriate version is installed Steps to reproduce: 1. Download and run Docum... Read more
Mac Editor freezes after instantiated mesh prefab created from Terrain
-Using Terrain to mesh asset freezes the editor -Steps to reproduce: * Open Scenes/_TerrainTest * Open the Terrain To Mesh tool. Wi... Read more
Incorrect layout for Sinhala font
Reproduction steps: 1. Open attached project 2. Open scene "text" Note that not all of the symbols are displayed correctly. Attache... Read more
Importing/applying changes to corrupted image crashes editor
Steps to reproduce: 1. create new unity project 2. import one of the images that user has attached - crashes Not reproducible: 5.1... Read more
[DynamicBatching] Spotlight creates many batches on playback
Reproduction steps: 1. Open the attached project 'Batch' 2. Open the available scene 3. Play scene 4. Move the spotlight around the ... Read more
[UI] events not working when canvas rendering mode is set to screen spac...
Steps to reproduce: 1. Open attached project "test.zip" 2. Open "Scene" scene 3. Run the scene 4. Press Button 5. Notice how you can... Read more
Dynamic objects are too dark when using mixed light baking and light probes
1) Open attached project 2) Open scene "Test" 3) Bake lighting --- You should see two cubes, one is static and one is dynamic --- Th... Read more
[iOS] Black artefacts cover the game window when using Metal
Steps to reproduce: 1) Open the attached project. 2) Build it for iOS. 3) Run it on a device via Xcode. The whole screen except for... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines