Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
5.4.0b22
Issue ID
809150
Regression
No
[iOS] Black artefacts cover the game window when using Metal
Steps to reproduce:
1) Open the attached project.
2) Build it for iOS.
3) Run it on a device via Xcode.
The whole screen except for GUI on the right side becomes black. Swiping across the screen makes the scene visible until the finger is released. Swiping quickly/with multiple fingers renders models in the scene surrounded by black artefacts. This issue does not occur with OpenGLES2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Add comment