Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
5.4.0b22
Issue ID
809150
Regression
No
[iOS] Black artefacts cover the game window when using Metal
Steps to reproduce:
1) Open the attached project.
2) Build it for iOS.
3) Run it on a device via Xcode.
The whole screen except for GUI on the right side becomes black. Swiping across the screen makes the scene visible until the finger is released. Swiping quickly/with multiple fingers renders models in the scene surrounded by black artefacts. This issue does not occur with OpenGLES2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment