Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.5p5
Issue ID
809180
Regression
Yes
Dynamic objects are too dark when using mixed light baking and light probes
1) Open attached project
2) Open scene "Test"
3) Bake lighting
--- You should see two cubes, one is static and one is dynamic
--- The dynamic one is darker than it should be, even when its position is matched with a light probe
Repro:
5.3.5p3
5.3.5p6
No repro:
5.4.0b24
5.3.5f1 a different issue with light probes might be covering this issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is stored upside down when using Blit
- [VFX] Missing Expand Toggle with Output Slot
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
Add comment