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Memory usage increases with every AnimationClip.SampleAnimation() call
1. Open attached project 2. Play in editor "test" scene 3. Click button in middle 4. Memory will start increasing with every click i... Read more
GI lighting does not move correctly with the parent object
To reproduce the issue follow the steps: 1. Open "GIBug" project 2. Play "main" scene 3. GI light moves slightly faster than the par... Read more
Corrupted UI After loading scene and changing masterTextureLimit
Reproduction steps: 1) Open project that I have attached below and build for windows standalone. 2) Run the game with settings of yo... Read more
Creating new GameObject crashes Editor after loading scene in Single mod...
Reproduction steps: 1) Open attached "CrashTest" project and proceed to scene "a". 2) Go into playmode. Expected behavior: Scene "... Read more
[tvOS] Top Shelf and Wide Top Shelf images can be layered than apple doe...
Reproduction Steps: 1. Open new project 2. Edit > Project Settings > Player 3. Under Icon settings notice that Top Shelf and Wide To... Read more
[OSX] Directional keys don't work with InputField in standalone, but wor...
How to reproduce: 1. Open the attached project 2. Open and Play InputField scene 3. Type something to InputField 4. Click Shift + le... Read more
CreateDirect3D11SurfaceFromDXGISurface crash after code recompile on Dir...
Steps to reproduce: 1. Download and open attached project "Sweet Castle.zip" 2. Open scene "Level1" 3. Make edits to any script that... Read more
Unity API access errors are logged in even in a valid use-case
How to reproduce: 1. Open attached project 2. Select the Editor/SelectMe.asset file in the Project window - Note the error thrown ... Read more
Logging section loses layout on wider height and smallest width
How to reproduce: 1. Create a new project 2. Go to Edit->ProjectSettings-> Player ( to show Player Settings in the inspector Tab ) 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false