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Fixed in 5.4.0

Votes

0

Found in

5.4.0b23

Issue ID

810190

Regression

Yes

Every GameObject under a Canvas adds 4 calls to CanvasRenderer.OnTransformChanged even if the child GameObjects are disabled

UI

-

How to reproduce:
1. Open the attached project
2. Open profiler window (Window -> Profiler)
3. Open and play DefaultScene scene
4. Note there are 8,000 calls to "CanvasRenderer.OnTransformChanged" per frame(there are 2,000 disabled Text objects under the Canvas, so it's 4 calls per object)

Not reproducible: 5.4.0b21

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