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Fixed in 5.4.0
Votes
0
Found in
5.4.0b23
Issue ID
810190
Regression
Yes
Every GameObject under a Canvas adds 4 calls to CanvasRenderer.OnTransformChanged even if the child GameObjects are disabled
How to reproduce:
1. Open the attached project
2. Open profiler window (Window -> Profiler)
3. Open and play DefaultScene scene
4. Note there are 8,000 calls to "CanvasRenderer.OnTransformChanged" per frame(there are 2,000 disabled Text objects under the Canvas, so it's 4 calls per object)
Not reproducible: 5.4.0b21
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