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Crash in RegisterUndo when deleting object in scene
To reproduce: 1. Open attached project 2. Open Demo Populating Cells scene found: /Assets/Peidan-JoJo/TheGrid/Demos/Demo 2.0 - Popu... Read more
Editor crashes when creating prefab with Rigidbody2D component
Steps to reproduce: 1. Create new project 2. Create empty game object 3. Add Rigidbody2D component 4. Drag newly created object into... Read more
[Android] App crashes when trying to play WebCamTexture with denied came...
How to reproduce: 1) Open the attached project 2) Build and run on Android device 3) Upon app launch, deny camera permission 4) Clic... Read more
Animator transitions are not clickable when they are deeper in the anima...
To reproduce: 1.Download and open attached project. 2.Go to Sequences folder and open CAPITULO 1 animation controller in Animator w... Read more
[Fog][OpenGL] Start and end positions of fog are higher with OpenGL
Reproduction steps: 1. Open the attached "Fog Macros Test" project. 2. Open and play the "Scenes > Fog dynamic test" scene. 3. Wait... Read more
Temporary texture is not rendered if camera.targetTexture value is not "...
Reproduction steps: 1) In attached project, open Test scene; 2) Enter play mode; 3) Select 'Camera' object which is a child of 'Main... Read more
[Android][VideoPlayer] Playing video with an audiotrack crashes application
How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Click on the button which has "Video audio: Sou... Read more
[Conditional("")] attribute doesn't compile
To reproduce: 1. Open attached project Notice the error: Assets/asd.cs(24,10): error CS0246: The type or namespace name `Conditional... Read more
Can't unload previous Scene, on the same frame when new Scene is Loaded ...
To reproduce: 1. Open attached project "UnloadSceneAsyncBug" 2. Open "loaderWorking" scene and Play it. 3. Press "SCENE 1" button in... Read more
[Standalone] Referencing a .scene asset as an Object throws null referen...
Reproduction steps: 1. Open the attached project 2. Build and run Result: in the build null reference exceptions are thrown regardi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Layer render order is not respected inside the Android Player when using GPU Resident Drawer.
- “You are not using the recommended Android NDK, versions other than 27.2.12479018 are not officially supported.” warning is still displayed when Android SDK is set to the correct NDK version manually
- OnWillSaveAssets receives an empty paths array when saving a new Scene
- UV Node's Label is cut off when Preview is collapsed
- Dragging Search Query Block can remove its color