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AnimatorOverrideController does not switch through animations
Steps to reproduce:1. Open user attached project ("Animator System Override")2. Play the scene3. Press A a few times to switch anima... Read more
Scene Visualization Modes Displaying Incorrect Lightmap Index in Play Mode
Bake a scene and switch the scene visualization mode to baked lighting. Observe that lightmaps are displayed incorrectly when entere... Read more
Stencil shader doesn't render anything
Repro steps: 1. Open provided projects "StencilBlitProblem" Scene2. See that the Game view is black3. Click on "Main Camera" in the ... Read more
Project crashes on launch with -debugallocator
Steps to reproduce:1. Download project from the link in the description2. Run Unity with -enableUnityConnectPrefs -cloudEnvironment ... Read more
Incorrect marshaling of a struct in il2cpp->native call
Description:Attached code attempts to pass a structure that contains a float[] array to native code. The il2cpp generated code conta... Read more
Crash in CollabTransactions::TransactionManager::~TransactionManager() w...
Steps to reproduce:1. Open Unity with -debugallocator command line argument.2. Make a change in the project (for example add a cube ... Read more
[Video Player] Video does not play on standalone build when it is built ...
Steps to reproduce:1. Open project2. Build scene to windows3. Play built scene on windows machine Expected: video will be playedActu... Read more
Crash in GUIView::OnInputEvent when closing a floating window with -debu...
Also crashes when docking a window onto editor. How to reproduce:1. Open editor with -debugallocator flag (from command line)2. Open... Read more
[macOS] Editor significantly slower when using -debugallocator flag
Unity editor is practically unusable in MacOS with Staging. Steps to reproduce:1. Open Unity with comand line argumets: -enableUnity... Read more
Crashed in GameObject::GetCullSceneMask when clicking on Lighting button...
Steps to reproduce: 1) Create an empty project and open in Unity2) Click on Lighting button (Scene's View Control Bar)(image 'button... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor