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31
votes
Fixed

[LWRP] Multiple cameras + Render Texture causes uGUI disappears on iOS

Package: Scriptable Render Pipeline Lightweight

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Jul 10, 2018

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Version/s: 1.1.2-preview

SRP Repo: Issue #1161 Multiple cameras + Render Texture causes uGUI disappears on iOS Setup a scene like the following: Camera A ... Read more

18
votes
Fixed

[Android] Application crash when methods are called in multiple threads

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b1, 2023.3.0a3

Reproduction steps: 1. Open the attached project “threadsProject” 2. Build the Project for Android 3. Run "adb logcat -s CRASH" i... Read more

31
votes
Fixed

[LWRP] Light layer culling not working

Package: Scriptable Render Pipeline Lightweight

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Jul 10, 2018

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Version/s: 1.1.4-preview

SRP Repo: Issue #1647 Culling mask/layer of directional light doesn't work properly. Steps: -Create new project by selecting Light... Read more

24
votes
Fixed

[Networking] Console is flooding with "host id out of bound id {0} max i...

Networking

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached project. 2. Build and run it as Standalone. 3. Click "Initialize Broadcast". 4. Click "Star... Read more

23
votes
Won't Fix

Unity fails to load .NET 4.6 assemblies with TypeLoadException

Mono

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May 17, 2017

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Version/s: 2017.1.0b5

DLLs added to the project: Microsoft.Management.Infrastucture.dll Microsoft.Management.Infrastructure.Native.dll System.Managemen... Read more

14
votes
Fixed

[URP] Prefab preview is blank when a Custom Forward Renderer Data and De...

Package: Scriptable Render Pipeline Universal

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Dec 10, 2019

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Version/s: 2019.2, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached '1204376-Mesh-preview-invisible.zip' project 2. Select 'Cube' Prefab in the Project Browser 3... Read more

17
votes
Fixed

[Mono Upgrade] CommandBuffer native plugin events hang in the Editor

Mono

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Jan 21, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2.0a18, 2022.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter ... Read more

14
votes
Fixed

[macOS] Standalone build with .NET 2.0 API throws NotSupportedException...

Mono

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Aug 08, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open the attached project 2. Make sure that "Api Compatibility Level" is set to ".NET 2.0" under player setti... Read more

12
votes
Fixed

MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL

Scripting

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Mar 12, 2018

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Version/s: 2018.1.0b10

To reproduce: 1. Open the project, attached by the user (Bolt.Unity.Debug46.zip) 2. Observe that classes in the DLL files in Assets... Read more

73
votes
Fixed

[iOS] Rendering freezes when the orientation is changed

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Jul 20, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4, 2023.2.0a1

How to reproduce: 1. Open the attached project "orientationChange.zip" 2. Build and Run the Project on an iOS device 3. In the Bu... Read more

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