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38
votes
Postponed

[PostProcessing][URP][Built-in Renderer] FPS drop due to PPv2/Universal ...

Package: PostProcessing

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Dec 02, 2019

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Version/s: 2.2.2

Reproduction steps:1. Open "1202538" project2. Build & Run for Android3. Notice the FPS in the top left corner of the screen4. T... Read more

11
votes
Fixed

SerializedProperty Undo does not work properly when the parent Serialize...

Serialization

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Nov 14, 2019

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Version/s: 2018.1

Generating diff of this object for undo because the type tree changed still occurs. I have attached a repro. Open the project. Navig... Read more

16
votes
Fixed

FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only

Scripting

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Aug 02, 2018

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Version/s: 2018.2.1f1

Steps to reproduce:1. Open user attached project2. Build & Run the project with development build checked3. Observe the "NotImpl... Read more

15
votes
Postponed

High CPU usage and slow editor performance while the Profiler with Deep ...

Profiling

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Oct 13, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open the user's submitted project2. Open scene "DebugScene" under Assets/__Test3. Open the Profiler with enabl... Read more

11
votes
Active

Mesh with vertex animation shader renders incorrectly when using DirectX...

DirectX11

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Aug 15, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-111158.zip” project2. Make sure DirectX11 is selected as the Graphics API in the Player ... Read more

15
votes
Active

[APV] MeshRenderers using Off for the Lightprobes option still sample APV

Lighting

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Apr 01, 2025

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Version/s: 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Steps to Reproduce :- Open the attached project : BlendProbeOff.zip- Open the SampleScene scene- Select the Cube Gameobject- For the... Read more

15
votes
Fixed

WASM runtime error: integer overflow/unrepresentable

WebGL

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Mar 15, 2017

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Version/s: 5.6.0f1

-e: when running attached scene in WASM it will fail with an error about integer overflow--works when loading asm build -repro:--get... Read more

46
votes
Third Party Issue

[Android] Particles not rendered in the Player on some Android devices w...

Vulkan

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Mar 27, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

How to reproduce:1. Open the “IN-71101” project2. In the Build Settings “Run Device” dropdown, select the desired device3. Add the “... Read more

48
votes
Fixed

[Lighting] 'Bake Direct' job failed with error code: 5

Global Illumination

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Apr 19, 2016

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Version/s: 5.3.4f1

1) Download the attached project2) Open 30HzSample scene3) go to the lighting window and press bake4) observe the repeating error me... Read more

15
votes
Fixed

Unable to find a corresponding location while using Partial classes/meth...

Mono

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Jan 18, 2019

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Version/s: 2017.4.11f1, 2018.3.0f2, 2018.4.4f1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a7, 2020.1.0a1

Reproduction steps: 1. Open "Test Project.zip" project and "SampleScene" scene2. Open "TestClass.Partial" in VS3. In Line 9 add a Br... Read more

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