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0
votes
Fixed

Unable to create instances of emitted ScriptableObject types

Scripting

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Apr 26, 2017

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Version/s: 2017.1.0b1

Reproduction steps:1. Open project attached(Emitted Type SerializedObject example.zip)2. Open the new menu item "EXAMPLE/TEST". Expe... Read more

0
votes
Fixed

[Regression][FrameDebugger] SpeedTree preview is pink and corrupted in F...

Graphics - General

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Apr 26, 2017

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Version/s: 2017.1.0b2

Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Expand any event tha... Read more

0
votes
Duplicate

[LineRenderer] lr.positionCount frequently fills the position array with...

Shuriken

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Apr 26, 2017

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Version/s: 2017.1.0b2

Using positionCount resizes the line renderer position array, but the values get often filled with random or erroneous data. Repro s... Read more

0
votes
Won't Fix

Regression. One of spawnable objects is destroyed on the Host in Editor ...

Networking

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Apr 26, 2017

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Version/s: 2017.1.0b2

Regression - started to appear in 2017.1.0b2, but everything is good in 2017.1.0b1When open "Tanks!!! Reference Project" project fro... Read more

0
votes
Won't Fix

[VR]HMD always takes input from a selected display for the game view

XR SDK

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Apr 26, 2017

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Version/s: 2017.1.0b2

Steps to reproduce:1. Download and open the attached project2. Enter play mode with Vive connected3. In the game window, switch disp... Read more

0
votes
By Design

Lightmap generation uncontrolably amplified when Lightmap Parameter is s...

Progressive Lightmapper

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Apr 26, 2017

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Version/s: 5.6.0p2

Lightmap generation on a grate-like mesh bounces many rays of light and does not stop until everything that is surrounding it turns ... Read more

0
votes
Fixed

[Android] SoftInput is taking full screen in landscape

Android

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Apr 26, 2017

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Version/s: 5.5.1p4

As discussed with Yury. We should look into IME_FLAG_NO_FULLSCREEN being added to the imeOptions.Uses full screen in Landscape orien... Read more

0
votes
Fixed

Build location window is named as Facebook instead of Standalone on OSX ...

Deployment Management

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Apr 26, 2017

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Version/s: 5.5.2p1

To reproduce:1. Create empty project2. Build for Windows x86_64 Expected: Build location window will be named as StandaloneActual: I... Read more

0
votes
Fixed

Box bounds do not resize when holding Alt + LMB

Scene/Game View

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Apr 26, 2017

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Version/s: 5.6.0f3

Here https://docs.unity3d.com/ScriptReference/IMGUI.Controls.PrimitiveBoundsHandle.html it says that holding alt and dragging should... Read more

1
votes
Fixed

Editor GUI stack trace is wrapped by the editor in .NET 4.6

Mono

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Apr 26, 2017

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Version/s: 2017.1.0b1

Reproduction Steps:1. In the Menu, select "Test/Test".2. Mouse over to the opened window.3. Observe console. Expected results: The s... Read more

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