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Help menu section has two horizontal lines at the end of item list
Reproduction steps: 1) Create a new project (or open any existing, it doesn't matter) 2) Go to 'help' menu section -- Notice two hor... Read more
WorldSpace EmitOverDistance ParticleSystem detects invalid move when Rig...
To reproduce: 1. Open attached project 2. Run scene 3. Select DeactivateIsKinematicOnThis object deactivate Is Kinematic on rigidbo... Read more
[WSA] Copying text from InputField deletes it and places text indicator ...
Steps to reproduce: 1. Open attached project "881845.zip" 2. Builf for WSA Universal 10 SDK 3. Open VS solution 4. Deploy on local m... Read more
Viewport content position values breaks to NaN value when changing Scrol...
Reproduction steps: 1. Open project attached (ScrollRectTest.zip). 2. Open scene "test". 3. Press on Scroll Rect (in Canvas). 4. Dra... Read more
Preprocessor directives aren't affected after switching platform to iOS ...
Steps to reproduce: 1. Download "TestUnityBug.zip" provided by the user 2. Extract and open the project 3. Go to build settings, mak... Read more
UNET: Calling NetworkManager.StopClient() causes an error from the unuse...
Steps to reproduce: 1. Open the project attached 2. Open the "Main" scene 3. Enter Play mode 4. Observe the console Result - error... Read more
[UNET] OnStartServer() and OnStartClient() are not called (as host) if t...
To reproduce: 1. Open project 2. Build and run 'offline' scene 3. When built scene is running, play scene in editor 4. In built scen... Read more
TextMesh Font Size cannot be set to 0 once it was changed
To reproduce: 1. Open attached project; 2. Open "Example" scene; 3. Select TextMesh in Hierarchy; 4. In Inspector window, try to c... Read more
Game window moves from Secondary to Main Monitor when changing Resolutio...
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Build and run the game (windowed mode and on the secondary display... Read more
Value selection keys get stuck when they are moved to the same time value
Reproduction steps: 1. Create new project. 2. Create new Gameobject. 3. Add Audio source. 4. Create new key on Reverb Zone Mix. 5. M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations