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4
votes
Fixed

Standard shader: BRDF1 with high metallic value looks very different com...

Shaders

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Jan 21, 2016

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Version/s: 5.3.1f1

Standard shader with high metallic value looks too dark on android Reproduction steps: 1. Open attached project "ShaderTest" 2. Bui... Read more

0
votes
Fixed

[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...

Shuriken

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Jan 21, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip) 2. Open scene main. 3. Drag ... Read more

0
votes
Fixed

[Android]App crashes on Asus Fonepad K004 if Developer Build is checked

Android

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Jan 21, 2016

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Version/s: 5.4.0b3

To reproduce: 1) Create new project 2) Check "Development Build" in settings 3) Build and run on Asus Fonepad K004 App immediately ... Read more

0
votes
Fixed

[GLES] Since 5.3 default shader precision statement inserted in wrong pl...

OpenGL

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Jan 21, 2016

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Version/s: 5.3.1f1

When writing shaders in GLSLPROGRAM snippets and adding #extension there, Unity compiles them and inserts additional default precisi... Read more

0
votes
Fixed

[UNETServerDLL] "m_AllocatedMessages >= 0" assert rises when client conn...

Networking

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Jan 21, 2016

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Version/s: 5.4.0b3

Steps: 1. Open attached project 2. Run "ChatServer.exe" ==> Server startyed message appears in console 3. Run "ClientGUI.exe" ==> Cl... Read more

0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps: 1. Open BounceTest scene in attached project. 2. M... Read more

0
votes
Duplicate

[LightProbes] Undoing light probe changes persist when group is deselected

Progressive Lightmapper

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Jan 21, 2016

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Version/s: 5.4.0b3

Undoing changes made to a light probe group (i.e. moving, adding, or deleting probes) visually persists when the group is deselected... Read more

0
votes
Fixed

Crash in find_method_in_metadata when loading project

Mono

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Jan 21, 2016

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Version/s: 5.2.2f1

To reproduce: 1. Open attached project 2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more

0
votes
Fixed

Gradient Editor: Alpha slider is not visible when Gradient Editor window...

Shuriken

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Jan 21, 2016

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Version/s: 5.4.0b3

When adjusting "Color over lifetime", the alpha slider does not visually update when being dragged. The alpha values still change as... Read more

0
votes
Fixed

[Shuriken] Focusing on a Particle System using Stretched Billboards by p...

Shuriken

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Jan 21, 2016

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Version/s: 5.4.0b3

Pressing "f" in the scene view to focus on stretched billboard particles zooms out too far. Repro steps: 1. Open the Particles scen... Read more

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