Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0f3
Issue ID
856584
Regression
Yes
Setting textureType on TextureImporter resets sprite mode to single
Steps to reproduce:
1. Open the project
2. Change the Sprite mode to "Multiple"
3. Click "Apply"
OR
1. Open the project
2. Change the Sprite mode to "Multiple"
3. In the dropdown list of "Texture type", select "Sprite (2D and UI)" (even though it is already selected)
Expected: Sprite mode does not change
Actual: Sprite mode is reset to its default value (Single)
Reproduced on: 5.3.7p2, 5.4.3f2, 5.5.0b3, 5.5.0f3, 5.6.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
- Resize to Fit option for Import Activity window's Columns does nothing
- Cell template field is reset and an "ArgumentException" is thrown when template was edited and UI Document is reopened
- Broken hyperlink formatting in HDRP 3D Sample Tutorials
Add comment