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VideoClipPlayback::IsPlaying crash while importing a .m4v file or applyi...
Steps to reproduce: 1. Open "StillSpace.zip" 0x000000014113F870 (Unity) VideoClipPlayback::IsPlaying 0x000000014113FAD3 (Unity) Vid... Read more
[Gles3][Adreno] Custom shaders are not rendered on some Adreno devices
How to reproduce: 1. Open the attached project 2. Make sure that graphics API is set to Gles 3 3. Build and run on Android device Re... Read more
[SpriteRenderer] [32bit] High "Order in Layer" valued Sprite Renderers d...
To reproduce: 1) Open attached project 2) Open scene "MainMenu" 3) Play scene on x64 Win Standalone - notice that everything is rend... Read more
Game screen is black with PostFX and Shadows disabled
Reproduction steps: 1. Open the attached project 2. Open the "BlackScreenRepro" scene 3. Notice how the game view is black. 4. Go to... Read more
[VideoPlayer][Editor] Video stops playing when drop-down list is shown
Reproduction steps: 1. Open the attached project 2. Open and play scene "videoTest1" 3. Wait for video to start playing 4. On the me... Read more
[UnityWebRequest] Proxies such as Charles and Fiddler don't show UnityWe...
Can't view/debug UnityWebRequest HTTP requests because proxies (Fiddler/Charles) can't show the trafic. This does work when using WW... Read more
Handles.FreeMoveHandle lags behind the cursor in Retina environment
Reproduction steps: 1. Create new Unity project 2. Add scripts from https://docs.unity3d.com/ScriptReference/Handles.FreeMoveHandle.... Read more
Video stops playing in the Editor when Editor is moved
Steps to reproduce: 1. Open attached project "something_2D.zip" 2. Open "test" scene 3. Enter play mode 4. Start dragging Unity Edit... Read more
[VR] When having two cameras in a scene only the Right camera's view is ...
Reproduction steps: 1. Open the attached project. 2. In the project settings and select any Virtual Reality SDK, I was using Split ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL