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[UNET] CPU usage on 'LAN host' in 5.6 and 2017.1 versions is higher than...
To reproduce:1. Open project on any Unity 5.52. Open activity monitor3. Play 'Main' scene4. Press 'H'5. Repeat steps with the 5.6.0a... Read more
Services settings incorrect after downloading new project from Collab on...
Services settings incorrect after downloading new project from Collab What happened:We had a project on collab that had the Analytic... Read more
Unity does not allow to use TLS version higher than 1.0
To reproduce:1. Extract the attached project;2. In the Certificate Folder are the certificates neededfor the TLS encryption. Copy th... Read more
'Import Visibility' creates visibility animation curves on bones targeti...
Steps to reproduce:1. Download and open the attached project2. Drag testplant prefab into the scene3. Add testplant animator to the ... Read more
TypeLoadException thrown when initializing DocumentClient object
Steps to reproduce:1. Launch Microsoft DocumentDB Emulator2. Open attached project3. Open "Test" scene4. Enter play mode Expected re... Read more
List exceeds maximum array size (1024) when using Material.SetFloatArray...
Steps to reproduce:1. Download GlobalTest.zip and open "TrySetWithListScene" scene2. Enter play mode3. Check console Expected result... Read more
Crashed in AnimationClip::BuildMecanimDataMainThread when loading asset ...
Steps to reproduce: 1) Download attached project 'AnimatorControllerBundleCrash.zip' and open in Unity2) Open 'Main' Scene and press... Read more
At certain angles trail renderer produces artifacts
Trail renderer attached to an object moving towards the camera at certain angles produces artifacts To reproduce:1. Open the attache... Read more
Unity auto-generated C# script contains invalid references, triggers com...
Repro steps: 1. Open Unity and create a new project2. In the project create a new c# script ( Assets -> Create -> C# Script)3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code