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1
votes
Won't Fix

Error message "Application has been suspended, all multiplayer features ...

Networking

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Mar 23, 2017

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Version/s: 5.6.0f1

Reproduction steps:1. Open project attached(NetworkingTest.zip)2. Open scene "MainScene" from Assets folder.3. Attach Microsoft Visu... Read more

0
votes
By Design

Shaders are included into build even when they do not appear in Scenes

Shaders

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Mar 23, 2017

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Version/s: 5.6.0f1

Shaders that are in Assets folder in an empty project add up a lot of time when building. This was not happening in Unity 5.3 as Sha... Read more

0
votes
By Design

ComputePenetration scales worse in FixedUpdate than Update all other thi...

Physics

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Mar 23, 2017

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Version/s: 5.6.0f1

How to reproduce: 1. Open attached project2. Open scene FixedUpdateScene.unity3. Play the scene4. Set all of the sliders in the game... Read more

0
votes
By Design

Large amounts of data is Written to Disk when 1000 materials are created...

Scene Management

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Mar 23, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open repro project2. Open Activity Monitor3. In menu select 'Test' -> 'TestCreate' Expected: in Activity Monitor'... Read more

0
votes
Fixed

Deprecated field 'wantsFullScreenLayout' warning is thrown in Xcode

iOS

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Mar 23, 2017

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Version/s: 5.5.2p3

Steps to reproduce:1. Download "repro for 894136.zip"2. Open the project3. Build to iOS4. Open the project in Xcode5. Build to a dev... Read more

0
votes
Fixed

[Xcode] [iOS] Unity does not generate AppIcons for iPhone/iPad Notificat...

iOS

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Mar 23, 2017

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Version/s: 5.5.2p3

Reproduction steps:1. Open User's project2. Notice that "Project Settings > Player > Icon" all icons are set3. Build to iOS4. ... Read more

0
votes
Postponed

[Mono] Using interfaces and generic classes results in "ReflectionTypeLo...

Mono

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Mar 23, 2017

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Version/s: 5.1.1p2

When inheritance, interfaces and generic classes are used in a particular way, exceptions are thrown if System.Reflection.Assembly.G... Read more

3
votes
Fixed

WebGL build does not comply with Input.simulateMouseWithTouches on mobile

WebGL

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Mar 23, 2017

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Version/s:

When you make UI that reacts to mouse events on WebGL, it does not work with touch events on mobile Read more

0
votes
Not Reproducible

Running Unity via command line with -buildTarget results in incorrect Pl...

Themes

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Mar 22, 2017

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Version/s: 5.3.6p1

Steps to reproduce:1. Run Unity with command line -buildTarget android2. Create a new project or launch any other project which plat... Read more

0
votes
Fixed

[Android] 'Build and Run' attempts to push a build to device even if err...

Android

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Mar 22, 2017

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Version/s: 5.5.2p3

Reproduction steps:1) Download and open user's attached project2) Try to 'build and run' "EmptyScene" scene on any Android device-- ... Read more

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