Search Issue Tracker
By Design
By Design in 5.5.X, 5.6.X
Votes
0
Found in
5.5.0f3
Issue ID
894171
Regression
No
Large amounts of data is Written to Disk when 1000 materials are created with script
To reproduce:
1. Open repro project
2. Open Activity Monitor
3. In menu select 'Test' -> 'TestCreate'
Expected: in Activity Monitor's 'Disk' tab editor's 'Bytes Written' will increase about 5MB (1000 materials weights about 5MB)
Actual: editor's 'Bytes Written' increases up to 14GB (editor freezes)
Reproduced on: 5.4.5p1, 5.5.2p3, 5.6.0f2, 17.1.0a5
User's attached image: http://bugs04.unity3d.com/fogfiles/894171_592sturspdr80plm/case_894171-Screen_Shot_2017-03-23_at_3.37.25_PM.png
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment