Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a3
2018.2.0a5
Issue ID
1014091
Regression
Yes
[Editor] Crash on changing the graphics API to DirectX 12
Editor crashes while changing the "Graphics APIs to DirectX12"
Steps to reproduce:
1. Open empty project
2. File > Build Settings > Player settings
3. Other settings > Deselect "Auto-Graphics API for Windows"
4. Add DirectX 12 API and move it to top of the list
Actual Result:
Editor crashes
Occurring in:
2018.2.0a5, 2018.2.0a4
Working with:
2018.2.0a3, 2018.1.0b11, 2017.3.1p4
Environment:
Only on Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment