Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a3
2018.2.0a5
Issue ID
1014091
Regression
Yes
[Editor] Crash on changing the graphics API to DirectX 12
Editor crashes while changing the "Graphics APIs to DirectX12"
Steps to reproduce:
1. Open empty project
2. File > Build Settings > Player settings
3. Other settings > Deselect "Auto-Graphics API for Windows"
4. Add DirectX 12 API and move it to top of the list
Actual Result:
Editor crashes
Occurring in:
2018.2.0a5, 2018.2.0a4
Working with:
2018.2.0a3, 2018.1.0b11, 2017.3.1p4
Environment:
Only on Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment