Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
2017.3.1f1
Issue ID
1013544
Regression
No
[ARKit][EasyFix] Method's name is misspelled in GenerateImageAnchor.cs
To reproduce:
1. Download spring2018_update branch from here: https://bitbucket.org/Unity-Technologies/unity-arkit-plugin/downloads/?tab=branches
2. Find GenerateImageAnchor.cs file in this project and open it
3. Notice that on line 36 method's name is UpadteImageAnchor (instead of UpdateImageAnchor)
Expected result: Method's name shouldn't have any spelling mistakes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment