Search Issue Tracker
HDR materials are not being applied to the GameObjects when entering Pla...
To reproduce:1. Open attached project;2. Run scene "m";3. Enter play mode ( notice that bars are not glowing); Reproduced in: 5.5.0f... Read more
Starting Resources.LoadAsync will delay upcoming AssetBundle.LoadAsset's...
Reproduction steps:1) Download and open user's attached project2) Build asset bundles ((upper menu) BuildTools -> Build -> Bui... Read more
Registering a handler with NetworkServer causes high CPU usage (caused b...
Steps to reproduce:1. Open attached project2. Build & Run the scene3. Open task manager and observe the huge CPU usage Expected ... Read more
SSLStream AuthenticateAsClient Fails On Some Domains
SSL Stream fails to authenticate as client on some domains. It might be that SSL Stream does not support TLS. To reproduce:1. Open t... Read more
Copy/Pasting multiple Game Objects to a different Hierarchy level random...
Steps to reproduce:1. Open the attached "case_1275324.zip" project and SampleScene scene2. Select nested Game Objects (Node (1) - No... Read more
!dest.m_MultiFrameGUIState.m_NamedKeyControlList assert if function call...
Steps to reproduce: 1. Open attached project "895220.zip"2. Open scene repro3. In scene view select GameObject4. Notice expected Arg... Read more
[Linux Editor] API Updater fails to upgrade this.component expressions
API Updater fails to upgrade this.renderer and similar code. Steps to reproduce:1) Open the attached project.2) Check Console. API U... Read more
[iOS] Accelerometer x input gets reversed after a landscape Unity Ad plays
Reproduction step:1. Open the attached "AccelerometerTestProject02"(04/01/2017) project.2. Build and run it for iOS device.3. Hold t... Read more
Crash in Physics_CUSTOM_INTERNAL_CALL_Internal_Raycast when using Physic...
Steps to reproduce:1. Download and open the project2. Enter "tribot scens" scene3. Press playResult: crash in Physics_CUSTOM_INTERNA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs