Search Issue Tracker

0
votes
Not Reproducible

Crash while entering playmode If OnAudioFilterRead() is implemented to a...

Audio

-

May 17, 2017

-

Version/s: 2017.1.0b5

1. Open the attached AudioFilterRepro project2. Enter playmode, no crash occurs3. Go to "NewBehaviourScript" and uncomment 16th line... Read more

0
votes
Won't Fix

[VR] Changing projection matrix crashes a scene w/ Terrain and Trees/Grass

XR SDK

-

May 17, 2017

-

Version/s: 5.5.0f3

Steps to reproduce:1) Download and open attached project2) Open svene "ww2"3) Make sure VR mode is on and Open VR is selected as API... Read more

0
votes
Fixed

Lighting in custom Editor.OnInteractivePreviewGUI is changing from dark ...

Graphics - General

-

May 17, 2017

-

Version/s: 2017.1.0b6

To repro:1. Open project attached. Open scene.2. In menu press Example/GameObject Editor.3. Select Cube.Note: Preview of Cube is dar... Read more

0
votes
Fixed

Crash in GameObject::SendMessageAny while entering the playmode second t...

Physics2D

-

May 17, 2017

-

Version/s: 5.6.0p4

How to reproduce:1. Open the attached "ReproCrash" and "Level TEMPLATE" scene2. Enter playmode and wait for about 3 seconds3. Exit p... Read more

0
votes
Duplicate

Built lighting looks incorrectly when using specific scene

Shadows/Lights

-

May 17, 2017

-

Version/s: 2017.1.0b5

Reproduction steps:1. Open project attached.2. Open scene LightMockup.3. Build lighting. Expected result: Light will be consistent.A... Read more

0
votes
Not Reproducible

NullReferenceException when adding a label

Editor - Other

-

May 17, 2017

-

Version/s: 2017.1.0b6

Steps to reproduce : - create an asset- add a label to it and notice the error *Note:Regression from 2017.b5. NullReferenceException... Read more

0
votes
Fixed

Title of the build window on PC, Mac & Linux Standalone is "Build Facebo...

Deployment Management

-

May 17, 2017

-

Version/s: 5.6.1f1

Reproduction steps:1. Create/Open a Unity project2. Go to build settings3. Set target platform to PC, Mac & Linux Standalone4. C... Read more

1
votes
Postponed

AddComponent<>() high GC usage

Scripting

-

May 17, 2017

-

Version/s: 2017.1.0b2

Each call of AddComponent&lt;&gt;() function invokesAttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion andAttributeHel... Read more

1
votes
By Design

Sprite.rect position is always (0, 0) when the sprite is packed into atl...

2D

-

May 17, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (SpritePackedPositionBug.zip)2. Open "testScene" scene3. Enter Play mode4. Obser... Read more

0
votes
Won't Fix

Baked lightmaps have lighter/brighter spots

Shadows/Lights

-

May 17, 2017

-

Version/s: 5.5.3p1

How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.