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Need to call Animator.Update twice to work
To reproduce:1. Open the attached project2. Run the scene3. Click 'Play' in the game view4. Click on 'Reset' once and notice that th... Read more
GPU profiling doesn't work on Maveric (Intel HD Graphics 4000)
Intel HD Graphics 4000 GPU profiling doesn't work on Maverick.To reproduce:1. Open unity with a computer which has Intel HD Graphics... Read more
Removing the material color rgb properties in animation causes them to d...
To reproduce:1. Create a cube2. Open the animation window3. Add a curve for the cube - select Mesh Renderer > Material._Color4. R... Read more
Undo/redo text in menu is incorrect when creating an object and adding c...
To reproduce:1. Open attached project2. Press Test > Undo Name Bug. It creates a gameobject, registers it's undo and executes "Un... Read more
Serializable value forced to be non-null
To reproduce:1. Open the attached project2. Click on _Prefab/PrefabCard in the Project pane3. Notice that a variable "Callback Playe... Read more
GetAudioClip no longer gets streamed audio
To reproduce:1. Open the project I've attached2. Run the 'test' scene3. Wait for a couple of seconds (observe the console log)4. Not... Read more
HttpWebRequest.Headers property is referenced incorrectly
Building a project which accesses HttpWebRequest.Headers fails withError building Player: Exception: Error: type `System.Collections... Read more
Creating a script or folder from the right click menu throws "Rename not...
To reproduce:1. Create a new project2. Create a folder3. Deselect the folder4. Left click and then quickly right click the folder. T... Read more
Memory leaks on Windows Phone 8
Steps for probable reproduction:1. Open any project2. Build and run it on Windows Phone 8 device3. Monitor memory through Profiler4.... Read more
OnTriggerEnter2D called too many times
To reproduce:1. Open the "Unity Projects 02: 2D Platformer v2.1" from the Asset Store2. Open the scene called "Level"3. Attach a scr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path