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[Perforce] Edit Changeset does not display the full text previously ente...
How to reproduce: 1. Create a new project 2. Connect it to Perforce 3. Submit any file in Project window to Version Control (Right-C... Read more
UWP using ECS on HoloLens2/ARM64 experiences an AV on start
We believe this issue has been resolved in 1.3.0-preview.12 Read more
Double clicking Full Stacktrace Log in Console window doesn't open IDE
Steps to reproduce: 1. Download 1197288_repro.zip project 2. Enabled full Stack Trace (In Console's window context menu, Stack Trace... Read more
Editor crashes after throwing "GetGfxDevice() should only be called from...
How to reproduce: 1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project") 2. Enter Playmode Expected resul... Read more
Error with .NET Standard 2.0 assemblies depending on their place in Assets
To reproduce: 1) Open the attached project and scene 2) Play it Expected: `1` and `2` are output in the console 3) Insert one of t... Read more
[UMPE] logging appears when launching or building Unity 2020.1.0a12 via...
Steps to reproduce - Install Unity 2020.1.0a12 - Launch Unity from the command line using ./2020.1.0a12/Editor/Unity -batchmode -qu... Read more
[UWP] Going from FullScreen to Windowed mode no longer rescales app corr...
Steps to reproduce: 1. Download 1196004_repro.zip 2. Switch platform to UWP and build project 3. Build the project with Visual Studi... Read more
Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...
How to reproduce: 1. Open user-submitted project (AssetBundleTest) 2. In the Menu bar select Test > Load 3. In the Hierarchy window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Data Source button icon overlaps with the text label when Text Sprite Importer window is docked and resized horizontally
- Text and Sliders move out of their bounds when Audio Random Container window is docked and resized horizontally
- LineRenderer does not fully render when Transform Scale is set to 0.016 or lower
- Certain fonts display incorrect spacing in the UI Builder when text combines numbers and letters
- ScreenCapture.CaptureScreenshot renders blocky artifacts when Super Size is greater than 1