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[upgrade project] Errors on upgrading AssetStore "Tanks!!! Reference Pro...
Upgrade project problem - this project works fine in 5.6.0p2 On importing "Tanks!!! Reference Project" project from A$ to 2017.1 - e... Read more
Template Custom Tag not being replaced at build time
-e: custom tags in a webgl template are not replaced at build time -repro--open attached project--open player settings--select the c... Read more
Recording on an animation track that has an humanoid on it will create i...
Repro: - add an humanoid animation- move the playhead after that animation and start recording- move the character Read more
TypeLoadException and other errors appear after going back from .NET 4.6...
Reproduction steps:1. Download "UFPS : Ultimate FPS asset."2. Open scene "UFPS_SkyCity" not sure if it is a must3. Change to .NET 4.... Read more
UnityWebRequest disregards Etag and Last-Modified headers on Editor and ...
Preparation:To reproduce the issue you'll need a software for tracking HTTP requests and responses.I used Charles 4.1. After startin... Read more
[Daydream] Camera renders visual artifacts when high resolution image is...
To reproduce: 1.Download and open attached "Smart2VR.zip" project2.Build the project to a device.3.Open the application via DayDream... Read more
[Tanks Multiplayer] Editor crashes on Importing Package
To repro:1. Create a new project.2. Import Tanks Multiplayer (https://www.assetstore.unity3d.com/en/#!/content/69172) project to it.... Read more
[Regression] MissingReferenceException after undoing terrain creation
Steps to repro: 1. Create new project;2. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);3. Press Ctrl/cmd+Z or Ed... Read more
Unity crashes when using external pointer to WebCamTexture at TexturesD3...
Steps to reproduce:1. Open the attached project (WebCamBug.zip)2. Open the Assets/test.unity scene3. Play a Scene4. Observe the cras... Read more
Awake of NetworkBehaviour is not called at launch in standalone build, b...
In Editor, Awake and Start functions are called as follows: Awake in Networked object, Awake in local object, Start in local object,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size