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Votes

0

Found in

5.6.0f3

Issue ID

903022

Regression

No

Unity crashes when using external pointer to WebCamTexture at TexturesD3D11Base::TextureFromShaderResourceVie

Video

-

Steps to reproduce:
1. Open the attached project (WebCamBug.zip)
2. Open the Assets/test.unity scene
3. Play a Scene
4. Observe the crash

Expected result: Editor should not crash
Actual result: Editor crashes

Note:
WebCamCapture: newTex = Texture2D.CreateExternalTexture(16, 16, TextureFormat.RGB24, false, false, texturePointer); at line 18 (Crashes Unity)

Reproduced with: 5.5.3p2, 5.6.0f3, 5.6.0p2, 2017.1.0b1

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