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By Design
Votes
0
Found in
5.6.0f3
Issue ID
903022
Regression
No
Unity crashes when using external pointer to WebCamTexture at TexturesD3D11Base::TextureFromShaderResourceVie
Steps to reproduce:
1. Open the attached project (WebCamBug.zip)
2. Open the Assets/test.unity scene
3. Play a Scene
4. Observe the crash
Expected result: Editor should not crash
Actual result: Editor crashes
Note:
WebCamCapture: newTex = Texture2D.CreateExternalTexture(16, 16, TextureFormat.RGB24, false, false, texturePointer); at line 18 (Crashes Unity)
Reproduced with: 5.5.3p2, 5.6.0f3, 5.6.0p2, 2017.1.0b1
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