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[OS X] CheckDisalowAllocation. Allocating memory when it is not allowed ...
Steps to reproduce:1. Open user attached project2. Observe the Allocating memory error Expected result: allocating memory error shou... Read more
Emissive lights are visible only with LOD 0
To reproduce: 1. Open the project, attached by the tester (emmisiveBug.7z)2. Open the "Testland 1" scene3. In the Scene view, focus ... Read more
Tabs locked and greyed out after layout change
Reproduction steps:1. Create a new project2. Create a Tilemap game object3. Add Grid component to Layer game object (which is a chil... Read more
ArgumentException: Cannot set Request Header when trying to upload to Fi...
ArgumentException: Cannot set Request Header Content-Length - name contains illegal characters or is not user-overridable How to rep... Read more
[Forward] Realtime lights set to Not Important do not work with Shadowmask
Realtime lights set to "Not Important" in Render Mode are not computed correctly in Shadowmask/Distance Shadowmask mode. Steps for r... Read more
[Gear VR] Reflections are black on S6 but work correctly on Note5
The attached project tests reflections. In multi-pass stereo mode the reflections of moving geometry appear correctly when run on No... Read more
Crash when removing grid component from tilemap
Reproduction steps:1. Create new project2. Create a Tilemap3. Add grid component to the tilemap4. Delete grid component from the til... Read more
[iOS] [Simulator] Crash at "dyld`__abort_with_payload" when application ...
Reproduction steps:1. Open the attached "Archive" project.2. Build and run it for iOS (Simulator SDK).- Application crashes: thread ... Read more
[IL2CPP] inconsistent memory heap size ( ~30MB more with IL2CPP )
Reproduction steps:1. Open the attached "Stripped" project.2. Go to "Tools > Build Tests" in the menu bar.3. Open and run the "mo... Read more
Animation breaks when fbx scale is different from reference
Reproduction steps:1. Open the attached project (MOBUImportPb.7z.zip).2. Hit play and see that animation running fine.3. In "Project... Read more
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