Search Issue Tracker
Scenes in an AssetBundles built from a package are not found by SceneMan...
How to reproduce:1. Open attached project "AddressablePackageExample.zip"2. Open Test Runner (Window -> General -> Test Runner... Read more
[Unity NetCode] InvalidOperationException is thrown when using Ghost Aut...
How to reproduce:1. Create a new Unity project2. Import the Unity NetCode package3. Create a Cube and turn it into a Prefab4. Create... Read more
Rider package is not loaded if there is an compilation error in the script
Prerequisites:Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Steps:1. Open attached project==&... Read more
[Command] function crashes editor when using class as method argument wh...
To reproduce:1. Open project Expected: project will be openedActual: editor crashes Note: to open project 'UnityCrasher' script's 8t... Read more
FocusController returns ListView as focusedElement when TextField is foc...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Click the "test" input field4. Observe the console wi... Read more
Crash on ReadArticulationJointCacheData when creating ML Agents
How to reproduce: Open the user attached project Enter Play Mode Observe the crash Reproducible with: 2.0.1 (2020.3.39f1, 2021.3.8f1... Read more
Spot Light with a Light Cookie reduces a Directional Light intensity in ...
How to reproduce:1. Open project "SpotLight.zip"2. Open SampleScene3. Enter the Play Mode4. In the Hierarchy window select "Spot Lig... Read more
[HDRP] ArgumentNullException errors are thrown continuously on removing ...
-ArgumentNullException and SerializedObject target have been destroyed errors are thrown continuously on removing Reflection Probe c... Read more
[Animation] Compute Thresholds parameter does not get selected in Blend ...
BlendTree is completely broken when changing the compute Threshold parameter. Unable to select any value from Compute Thresholds dro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open