Search Issue Tracker

Duplicate

Votes

0

Found in

2022.3.65f1

6000.0.54f1

6000.2.0b13

6000.3.0a3

Issue ID

UUM-113596

Regression

Yes

Crash on "TransferPixelDataForMaskTemplate<_sprite_packing_char2>" when building for Android devices

-

How to reproduce:
1. Open the “ReproProject.zip“ project
2. Open the “SampleScene“ scene
3. Build and Run for Android

Expected result: No crash
Actual result: A crash occurs during the process of building for Android

Reproducible with: 2023.2.0a10, 6000.0.54f1, 6000.1.14f1, 6000.2.0b13, 6000.3.0a3
Not reproducible with: 2023.2.0a9

Reproducible environment: macOS 15.4.1  (M4 Max), Windows 11 (Reporters)
Not reproducible environment: No other environment tested

Notes:
- Reproduces when building for Android
- The reporter also mentioned that it only happens when objects from an older project were brought to an upgraded project
- Does not reproduce when building for iOS,or macOS Standalone

First few lines of Stacktrace:
0x00007FFA9450010A (Unity) TransferPixelDataForMaskTemplate<_sprite_packing_char2>
0x00007FFA9450ADA5 (Unity) TransferPixelDataForMask
0x00007FFA9450ACA1 (Unity) TransferPixelData
0x00007FFA94504AE5 (Unity) FillImageOfAtlas

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.