Search Issue Tracker

0
votes
Fixed

New Cloth is missing Use Virtual Particles checkbox

Physics

-

Nov 29, 2017

-

Version/s: 2017.3.0b9

1. Open attached project2. Open scene Scenes/10_Cloth.unity3. Play the scene- Note that the Cloth does not properly envelop the caps... Read more

1
votes
Not Reproducible

[PLM] Lighting is rebaked after expanding Material Inspector

Progressive Lightmapper

-

Nov 29, 2017

-

Version/s: 2018.1.0a6

Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. Go to Lighting Settings window (Window>Lig... Read more

0
votes
Fixed

[PLM] AddInstancePropertiesJob error while baking with specific assets

Progressive Lightmapper

-

Nov 29, 2017

-

Version/s: 2018.1.0a4

Steps for reproduction:1) Download the project below2) Open the scene `Rome Fantasy Pack 2`3) Start baking (auto or manual, that doe... Read more

0
votes
Fixed

Rendering corruption when using Vulkan

Graphics - General

-

Nov 29, 2017

-

Version/s: 2017.3.0f1

Rendering corruption when using Vulkan Download the Viking Village from the A$ and build a player setting Vulkan as the primary API.... Read more

4
votes
Fixed

[ScriptedImporter] "SetMainObject" does not set "ScriptableObjects" as m...

Asset - Importers

-

Nov 15, 2017

-

Version/s: 2017.3.0b9

Reproduction steps: 1. Open "ScriptedImportedTest2017.3.zip" project2. Compare "CubeImporter" and "FooAssetImporter"3. See the creat... Read more

0
votes
Duplicate

Tilemap generates wrong colliders when overriding TileData.transform to ...

2D

-

Nov 16, 2017

-

Version/s: 2017.2.0p1

How to reproduce:1. Open the attached project2. Open the "main" scene3. Select Grid game object from the Hierarchy4. Check the colli... Read more

3
votes
Fixed

[Android] Bottom navigation bar is shown when using Handheld.StartActivi...

Android

-

Nov 16, 2017

-

Version/s: 2017.1.0b2, 2017.2.0f3

To reproduce: 1. Download and open attached "HandheldIndicator.zip" project.2. Build and run on any android device.3. Press the "Loa... Read more

0
votes
Won't Fix

Collided ships in networked game lose control

Networking

-

Nov 17, 2017

-

Version/s: 5.5.2f1

To reproduce:1) Open attached project2) Make 2 player builds3) Run them both4) Host on one of them, join on another one5) Using arro... Read more

3
votes
Postponed

Unity breaks DataContractSerializer deserialization of Dictionary data t...

Mono

-

Nov 17, 2017

-

Version/s: 2017.1.2f1

To reproduce:1) Open attached project2) Open Test scene3) Play it Get error in console - https://i.imgur.com/bYO2oxr.png Reproduced ... Read more

9
votes
Fixed

Windows Standalone Build fails when VR Stereo Single Pass Instancing is ...

Deployment Management

-

Nov 29, 2017

-

Version/s: 2017.3.0b10, 2017.3.0b11

To reproduce:1. Create a new project;2. Go to Player Settings (Edit > Project Settings > Player);3. In the XR Settings, enable... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.