Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.3.0f1
Issue ID
973698
Regression
Yes
Rendering corruption when using Vulkan
Rendering corruption when using Vulkan
Download the Viking Village from the A$ and build a player setting Vulkan as the primary API.
Notice the corruptions when moving around and rotating the camera.
http://recordit.co/wD2Dfn4ucu
This could not be reproduced on 2018.1 0a6 or 2017.2 0f1
Note from Mikko: Bisected the first occurrence of this bug to https://ono.unity3d.com/unity/unity/pull-request/47407/_/graphics/buffer-cleanup/shared-buffer-removal , and this later gets fixed by https://ono.unity3d.com/unity/unity/pull-request/51479/_/graphics/vertex-decl-fixes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment