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Duplicate

Votes

0

Found in

2017.2.0p1

Issue ID

969424

Regression

No

Tilemap generates wrong colliders when overriding TileData.transform to rotate tile

2D

-

How to reproduce:
1. Open the attached project
2. Open the "main" scene
3. Select Grid game object from the Hierarchy
4. Check the collider gizmo for rotated tile

Actual result: The collider is generated totally wrong. (Screenshot attached)

Reproducible with: 2017.2.0a4, 2017.2.0p3, 2017.3.0b10, 2018.1.0a4.
Not reproducible with: 2018.1.0a5

  1. This is a duplicate of issue #959766

    [Tilemap] ColliderType.Grid collider has wrong pivot point

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