Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.2f1
Issue ID
969869
Regression
No
Collided ships in networked game lose control
To reproduce:
1) Open attached project
2) Make 2 player builds
3) Run them both
4) Host on one of them, join on another one
5) Using arrow keys, collide the ships. Map is bounded so just send them into corner
Expected: Controls stay normal
Actual: The ships start leaning in one direction when not controlled
Reproduced in 5.5.2f1, 2018.1.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
Resolution Note:
Mass closure of UNET Bugs.
As UNet is Deprecated we are moving to low maintenance mode, where critical issues can get fixes.
Closing this bug as part of cleaning-up the Bug List.
If you feel this bug is really a road-blocker, you can reopen the bug and we will work this one.